ModsFinder

MineColonies: Universal Resources

by AimanDev

MineColonies: Universal Resources adds resource items that stand in for many building material requirements, so colonists can build with fewer crafted blocks.

NeoForgeClient and serverMozilla Public License 2.0Open source1.21.1

What it does

Instead of crafting hundreds of individual blocks to meet a building or upgrade requirement, a colony can use the set resource items this addon introduces. Each one satisfies several material requirements, which cuts down the crafting needed before construction. The addon is meant for MineColonies players who would rather spend their time expanding and automating the colony than crafting long lists of block variants.

The addon works with MineColonies and runs on NeoForge for 1.21.1 only. Because it changes what the colony accepts as building material, the client and the server both need it, and every player on the server needs it too. The code is open source under the Mozilla Public License 2.0, and public links exist for the source and the issue tracker. The latest NeoForge file is 1.3.4 for 1.21.1, published 2026-08-25, and the first release came out 2026-08-07.

Key features

  1. Shared resource items

    New resource items can be delivered in place of many separate block types when a building requirement asks for materials.

  2. Fewer crafting steps

    Crafting a resource item covers the amount that several requirements would otherwise need as individual blocks.

  3. Build and upgrade support

    The items count toward requirements for building and upgrading colony structures.

Compatibility

Latest build for each game version and loader.

1.21.11.3.4
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Large colony builds

A colony that constructs or upgrades many buildings can stock resource items instead of gathering each block type separately.

Who it’s for: Players who run MineColonies on NeoForge 1.21.1 and find crafting many block variants for building requirements slow and repetitive. Server owners who want colonies to need less manual crafting may also use it, since the server must run the addon too.

Questions

Does Universal Resources need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loader and game version does the addon support?

It is published for NeoForge on Minecraft 1.21.1 only. No other loader or game version has files.

Does the addon require MineColonies?

The addon works with MineColonies, which is the mod it extends, so MineColonies is the base the addon depends on.

In the catalog

MineColonies: Universal Resources is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

Similar mods

What the author says

MineColonies: Universal Resources is an addon for MineColonies that makes gathering construction materials much easier and far less grindy. Instead of collecting and crafting hundreds of individual blocks, this mod introduces set of new resource items that will be used as replacement for many building requirements.
AimanDev, on the Modrinth page

Official listing

Owner
AimanDev
Published
2026-08-07
Updated on Modrinth
2026-08-25
Facts verified
2026-10-15

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