Mekanism: Ad Astra Ores
by liberty
Mekanism: Ad Astra Ores places Mekanism's tin, osmium, lead, uranium and fluorite ores on the five Ad Astra planets, so mining grounds appear in space.
What it does
Each of the five ore types spawns on every Ad Astra planet, and the deepslate versions of these ores generate naturally in the deepslate regions of Glacio. Custom painted textures cover all the ore variants, and the ores keep the Mekanism world generation settings for their placement and amount.
The mod requires Ad Astra and Mekanism, and it runs on client and server, so the server and every player need it. Files exist for Forge and NeoForge across the 1.20.1 – 1.21.1 range, and the code is not open source, released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license. Public links cover the source code and the issue tracker.
Key features
Ores on all five planets
Tin, osmium, lead, uranium and fluorite ore generate on each of the five Ad Astra planets.
Glacio deepslate ores
Deepslate variants of the ores appear on Glacio, inside its deepslate regions, without any extra setup.
Painted ore textures
Every ore variant has its own painted texture, so the new blocks match each other in style.
Datapack overrides
Individual ore variants can be replaced with datapacks, using the configured feature files inside the JAR.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required by 1 mod
Use cases
Mining on other planets
Players who travel to Ad Astra planets find the usual Mekanism metals in the ground there, without leaving the planet.
Custom worldgen packs
Pack makers can override placement for each ore variant through datapacks instead of editing the code.
Who it’s for: Players who run Ad Astra and Mekanism together and want their ores on other planets, and pack makers who adjust world generation with datapacks.
How it compares
Dungeons And Villages: Ad Astra targets Fabric, Forge and NeoForge for 1.19.2 – 1.21.1, is server required with client optional, and is open source under the MIT License. Ad Astra: More Structures is published for Fabric, Forge and NeoForge for 1.18.2 – 1.21.1, runs on client and server, and is not open source, licensed as All rights reserved. Mekanism:MoreCapacity is server-side only, supports Forge and NeoForge for 1.20.1 – 1.21.1, and is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Mekanism: Ad Astra Ores | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-03 |
| Dungeons And Villages: Ad Astra | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Server required, client optional | 2026-09-05 |
| Ad Astra: More Structures | Fabric, Forge and NeoForge | 1.18.2 – 1.21.1 | Client and server | 2026-09-15 |
| Mekanism:MoreCapacity | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2025-06-22 |
Questions
Does Mekanism: Ad Astra Ores need Ad Astra and Mekanism?
Do players and the server both need the mod?
Which game versions have files?
In the catalog
Mekanism: Ad Astra Ores is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Space is too boring? Not if you're a mining enterprise! This mod is not affiliated with Mekanism or Ad Astra.
Official listing
- Modrinth page
- modrinth.com/mod/mekanism-ad-astra-ores
- Owner
- liberty
- Published
- 2023-12-01
- Updated on Modrinth
- 2026-10-03
- Facts verified
- 2026-10-15
