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MCG's Questborne

by MCG-Modding

MCG's Questborne adds quest-giving NPCs, campsite structures and a reputation system to Minecraft, with Quest Points spent in each NPC's shop.

ForgeNeoForgeClient and serverAll rights reserved1.20.1 – 1.21.1

What it does

Campsite structures spawn across the world and are populated by specialist NPCs who offer quests. Each NPC tracks the player's reputation, and completed quests award Quest Points that can be spent at the NPC's shop. The mod is published for Forge and NeoForge, for Minecraft 1.20.1 and 1.21.1, and it runs on client and server, so both the server and every player need it. The code is not open source and is released under All rights reserved.

There are five specialist NPC types: a combat specialist who assigns kill quests against hostile mobs and bosses, a resource expert who asks for ores, crops and rare materials, and others who handle crafting, exploration and trade routes. Each type offers 50 quests spread across five tiers of challenge. Count ranges are randomized, so the same quest can play out differently from day to day, and up to five quests can be active at once. New quests appear at dawn.

Key features

  1. Quest-giving NPCs

    Six unique NPC skins, three male and three female, with gendered name pools and day and night routines.

  2. Objectives by type

    Quests can ask for mob kills, animal breeding, item gathering, resource mining, gear crafting, structure visits or height targets.

  3. Crates and shop stock

    Each NPC rotates four themed items at dawn and sells Bronze, Silver and Gold crates for Quest Points.

  4. Hiring and relocation

    At 600 reputation, a player can hire an NPC, who then becomes an inventory item and can be placed near a workstation or bed.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.1.0
1.20.11.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Adventure progression

Players working through quest tiers gain reputation with each NPC and gain access to shops and hired helpers over time.

Who it’s for: Players who want quest-driven adventure in a survival world, and server owners who want NPC-based progression that works for every player on the server.

How it compares

Full comparison

TheQuestForge is an open source Forge mod under the GNU Lesser General Public License v3.0 only, with files for 1.20.1 – 1.20.6. Odyssey Quests is open source under the MIT License and runs on Fabric, Forge and NeoForge across 1.20 – 1.21.1. EverQuest is a NeoForge mod for 1.21.1 that is not open source and is released under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
MCG's QuestborneForge and NeoForge1.20.1 – 1.21.1Client and server2026-08-21
TheQuestForgeForge1.20.1 – 1.20.6Client and server2026-06-08
Odyssey QuestsFabric, Forge and NeoForge1.20 – 1.21.1Client and server2026-10-05
EverQuestNeoForge1.21.1Client and server2026-08-31

Questions

Which loaders does Questborne support?

Questborne is published for Forge and NeoForge only. Fabric is not among its listed loaders.

Does the server need Questborne installed?

Yes. Every player and the server need a copy of the mod.

Are the quests the same every day?

No. New quests appear at dawn, and count ranges are randomized, so one quest can play out differently on different days.

In the catalog

MCG's Questborne is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Questborne is an RPG quest mod for Minecraft that spawns campsite structures throughout your world, each populated by specialist NPCs who offer quests, track your reputation, and reward you with Quest Points. Each NPC has 6 unique skins (3 male, 3 female), gendered name pools, day/night sleep cycles, and can be hired…
MCG-Modding, on the Modrinth page

Official listing

Owner
MCG-Modding
Published
2026-07-04
Updated on Modrinth
2026-08-21
Facts verified
2026-10-15

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