Loot Injector
Loot Injector lets server owners and modpack makers add custom items and custom chests to vanilla and modded loot tables, using simple JSON config files.
What it does
Loot Injector injects loot into the loot tables of vanilla and modded structures, including dungeons, bastions, strongholds, villages and shipwrecks, as well as mob drops and fishing loot. Each injection rule sets the items it adds, and every item carries its own independent drop chance, from 0.01% up to 100% per chest opening. Stack counts take minimum and maximum values that accept decimals, so an averaged count can be set with fractional bounds. Items can carry full NBT data through SNBT tags, which makes it possible to add enchanted or otherwise customized variants of items from other mods.
The mod also defines Custom Loot Chests: named chest configurations with pools of fixed and weighted random items. A player receives such a chest through a command, and its items are rolled in advance when it is given. Configuration is available in a three-panel in-game editor covering loot pools, entries with weight bars and count ranges, custom chests, and a raw JSON tab with live syntax coloring. Editing the files directly is also possible. The commands require operator level 2. The mod is licensed under the MIT License, with files for 1.20.1 – 1.20.4 published for Forge only, and it needs both the server and each player to run it.
Key features
Structure and mob loot injection
Items are added to the loot tables of vanilla and modded structures, mob drops and fishing loot from JSON rules.
Per-item drop chances
Each injected item has its own chance, set as a weight and percentage per chest opening, from 0.01% to 100%.
Named custom chests
Custom Loot Chests hold fixed and weighted random pools and are given to players through a command, with items pre-rolled.
In-game configuration editor
A three-panel GUI lets users manage rules and entries in place, with weight bars and count ranges, instead of opening the JSON files.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Epic RPG: Magic Find Loot is a Forge mod for 1.20.1 that also runs on client and server, but it is released under All rights reserved and is not open source. Bonus Chest+ covers Fabric, Forge and Quilt for 1.20.1 – 1.20.6 and is server required with an optional client, under All rights reserved. WanderingTraderSellingChests is server-side only for 1.20.1, released under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Loot Injector | Forge | 1.20.1 – 1.20.4 | Client and server | 2026-05-26 |
| Epic RPG: Magic Find Loot | Forge | 1.20.1 | Client and server | 2026-09-04 |
| Bonus Chest+ | Fabric, Forge and Quilt | 1.20.1 – 1.20.6 | Server required, client optional | 2024-06-10 |
| WanderingTraderSellingChests | Forge | 1.20.1 | Server-side only | 2026-05-15 |
Questions
Does Loot Injector need to be installed on the client?
Which Minecraft versions does Loot Injector support?
Who can use the commands that give custom chests?
In the catalog
Loot Injector is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 13,907 mods support Minecraft 1.20.4.
More from Sickarchnowhere
Similar mods
What the author says
Inject custom loot into any chest in the game — vanilla or modded — using simple JSON config files. No coding required. Place a.json file in.minecraft/config/structureloot/pools/ and the mod injects your items into that loot table at runtime — no data pack, no /reload, no restart needed.
Official listing
- Modrinth page
- modrinth.com/mod/loot-injector-sickarchnowhere
- Owner
- Sickarchnowhere
- Published
- 2026-05-26
- Updated on Modrinth
- 2026-05-26
- Facts verified
- 2026-10-15
