Longer Following Time
by Lupin
Animals that follow a player keep following for a set time after the player switches the item in hand, so a door can be opened or a zombie fought off without losing the herd.
What it does
Longer Following Time extends how long animals that can be fed keep following a player after the held item changes. Cows, sheep, pigs and other feedable animals continue along behind the player for a configurable number of seconds, then stop. The default is 4 seconds. Switching from wheat to a sword, for example, leaves the cows walking on for that window before they halt.
The mod fits moments when a player must act quickly while herding animals: opening a door, fighting a hostile mob or swapping tools. The duration is set in the configuration file, so server owners and players can change it. Files are published for Fabric, Forge and NeoForge, with the latest build, 1.2.0, covering 26.1.2 on Fabric and NeoForge and 1.20.1 on Forge.
Installation needs the same mod on the client and on the server, because the environment is client and server. The mod is released under All rights reserved and is not open source. Its files cover the game versions 1.20.1 – 26.1.2, with the release list reading 1.20.1, 1.21, 1.21.1, 1.21.8, 1.21.9, 1.21.10, 26.1, 26.1.1 and 26.1.2.
Key features
Timed following
Feedable animals keep following the player for a fixed period after the held item is changed.
Configurable duration
The length of the following period is set in the configuration file, with 4 seconds as the default.
Held item switching
Players can change to a weapon or another tool without animals stopping at once.
Herd control in the field
Players moving livestock can react to a door or an attacking zombie and keep the animals behind them.
Gallery
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x5 of 5 versions with builds
1.20.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who move animals between farms or pens, and server owners who want a shorter or longer follow window for their world.
How it compares
Auto Feed Animals and Modern Apple Cows are both client and server mods under All rights reserved, published for Fabric, Forge and NeoForge, with Auto Feed Animals covering 1.20.1 – 26.1.2. Explosive Animals! is server-side only and covers 1.19.2 – 1.21.1, so players can join without installing it. Longer Following Time changes only how long animals follow.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Longer Following Time | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-07-25 |
| Auto Feed Animals | Fabric, Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-05-28 |
| Explosive Animals! | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Server-side only | 2026-09-04 |
| Modern Apple Cows | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-12 |
Questions
Does Longer Following Time need to be installed on the server?
Can the following time be changed?
Which loaders does Longer Following Time support?
In the catalog
Longer Following Time is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from Lupin
Similar mods
What the author says
Now animals, such as cows, sheep, pigs or other animals that can be fed will follow you even after switching the item in your hand, for a configurable amount of time (in case you need to fight off an enemy or use a certain item to open a door, etc. Of course, the time is configurable, although by default it will be 4…
Official listing
- Modrinth page
- modrinth.com/mod/longer-following-time
- Owner
- Lupin
- Published
- 2024-12-18
- Updated on Modrinth
- 2026-07-25
- Facts verified
- 2026-10-15
