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Locked In gives vanilla chests and other containers a lock that a Master Key can open, with copies and cleaning handled as separate steps.

FabricQuiltClient and serverMIT LicenseOpen source1.21 – 1.21.1

What it does

Locked In overhauls the lock feature that vanilla Minecraft keeps mostly hidden, turning it into a set of usable tools for locking storage. A locked container can be opened with a key that matches it, and a Master Key opens any lock the mod creates. Keys can be duplicated and cleaned, so a lock can be shared or reset without crafting a new one.

The mod is built around storage on multiplayer servers and in shared bases, where players need to keep items away from others. Installation needs Cardinal Components API and Fabric API, and the mod runs on Fabric and Quilt. Environment is client and server, so the server and every player need it. Builds cover 1.21 – 1.21.1, and the code is open source under the MIT License.

Key features

  1. Overhauled vanilla lock

    The lock feature that vanilla includes but rarely exposes is reworked into a usable system for storage containers.

  2. Master Key

    A single key can open any lock the mod creates, so an owner can reach every locked container without carrying many keys.

  3. Unbreakable lock

    A lock cannot be destroyed by breaking the container it protects, keeping storage protected from simple removal.

  4. Key duplication and cleaning

    Keys can be copied to share access, and cleaning removes a key's binding so it can be reused for another lock.

  5. EMI support

    Locks and keys show up in EMI, the recipe and item viewer, so players can look up how they are made.

Compatibility

Latest build for each game version and loader.

1.21.11.0.11.0.1
1.211.0.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Cardinal Components APIA data attachment API that is easy, modular, and extremely fast.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Who it’s for: Players who run shared bases or multiplayer servers and want locked storage, and server owners who need a lock system that stays on the server side for everyone who joins.

How it compares

Full comparison

Lock and Key is a Fabric, Forge, NeoForge and Quilt mod for 1.21 – 1.21.1 is needed on the server, with the client optional, released under the MIT License and not open source. Message Lock is a Fabric and Quilt mod for 1.19 – 1.21.4 that runs on the player side alone, open source under the MIT License. Locked In needs both the server and every player, so it covers the same storage job differently.

ModLoadersGame versionsEnvironmentUpdated
Locked InFabric and Quilt1.21 – 1.21.1Client and server2026-05-02
Lock and KeyFabric, Forge, NeoForge and Quilt1.21 – 1.21.1Server required, client optional2024-08-26
Message LockFabric and Quilt1.19 – 1.21.4Client-side only2024-10-11

Questions

Does Locked In need Fabric API?

Yes. Fabric API is required, along with Cardinal Components API. Both must be installed next to Locked In on Fabric or Quilt.

Does every player need Locked In on a server?

Yes. Servers that run it need every player to install it too.

Which game versions does Locked In support?

Files cover 1.21 and 1.21.1. The latest Fabric and Quilt files are 1.0.1 for 1.21.1, published on 2026-05-02.

In the catalog

Locked In is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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Official listing

Owner
crystallized-dreams
Published
2026-04-25
Updated on Modrinth
2026-05-02
Facts verified
2026-10-15

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