Locations
by chrstffr
Locations lets players save named places in a world, list them in chat, and open them with a guide, teleport, share or edit action.
What it does
Saved places are stored per world and per profile, so a player's list stays attached to the server or save they used. Each entry can be listed, viewed, edited, hidden, unhidden or removed, and list output carries clickable links for the common actions. Autocomplete offers place names and filters as a player types them. Locations are private to the player who made them on a multiplayer server unless that player chooses to make one public.
Mob tracking and biome search are included, along with a track-last-one feature for a target that cannot be found. Biome search only looks through chunks the game has loaded, and on a server the server's render distance sets a ceiling on that area, so a higher client setting does not widen it. Players without the mod can still connect and take part in a server that runs it. Client features such as key binds are available to players who install it, and server admins can allow or disallow each feature per world and per player.
The mod requires Fabric API. Locations is published for Fabric only, with files for 26.1.2, 26.2 and 26.3, and its latest file is 1.2.1 for 26.3. The mod is released under the Creative Commons Attribution Non Commercial Share Alike 4.0 license and is not open source.
Key features
Named places
Save a location with a name, then list, view, edit or hide it from chat, with clickable actions in the output.
Per-world and per-profile storage
Saved places are kept with the world or server they were made in, and separately for each profile, so switching servers switches lists.
Biome and mob search
Find biomes and track mobs, including taming wolf variants, within the chunks the game has loaded.
Server-side defaults and overrides
Server admins set defaults for each world and the features permitted there, while players can override colors, symbols and distances for themselves.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
QuickDistance is a client-side Fabric mod for 26.2 under the MIT License and is not open source. Location Copy is client-side only, covers 1.20.1 – 26.2, and is under All rights reserved. PersistentSpawn is server-side only and open source under the GNU Lesser General Public License v3.0 only, for 1.21.1 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Locations | Fabric | 26.1.2 – 26.3 | Client or server, optional | 2026-10-03 |
| QuickDistance | Fabric | 26.2 | Client-side only | 2026-06-20 |
| Location Copy | Fabric | 1.20.1 – 26.2 | Client-side only | 2026-07-10 |
| PersistentSpawn | Fabric | 1.21.1 – 1.21.11 | Server-side only | 2026-02-17 |
Questions
Does Locations need Fabric API?
Does a server need Locations installed for players to use it?
Where are server-side settings changed?
In the catalog
Locations is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
Found the perfect spot to build, made a mental or physical note of the coordinates, and still somehow lost them when you need them again? Have you ever stumbled onto something incredible and wished you could share the coordinates with your friends, even if they are offline?
Official listing
- Modrinth page
- modrinth.com/mod/locations
- Owner
- chrstffr
- Published
- 2026-04-26
- Updated on Modrinth
- 2026-10-03
- Facts verified
- 2026-10-15
