ModsFinder

LocalizedWeather

by fentbuscoding

LocalizedWeather replaces Minecraft's single world-wide weather with separate weather zones, so rain, snow and thunderstorms can occur in one area while the rest of the world stays clear.

FabricForgeNeoForgeQuiltClient and serverMIT LicenseOpen source1.21.1 – 26.3

What it does

Vanilla Minecraft keeps one weather state for the entire world. LocalizedWeather divides the world into a grid of 256×256 block regions, and each region runs its own weather schedule independently. Biome-aware rules shape what falls in each zone, and transitions between neighboring zones blend smoothly, so a seam between two zones never shows a hard edge. Weather in the mod follows the geography of the world rather than a single global clock.

Storms in the mod are tracked as cells. When a zone turns thundery, a storm cell spawns with a core 70–130 blocks across and travels for 4–10 minutes at roughly 3–6 blocks per second. The rain wall moves with the storm, so rain arrives when the core passes over and leaves once the core is gone. Distant storms are fogged at the horizon and culled, but their geometry is projected so a thunderstorm several zones out still shows on the skyline. Weather happens automatically, and no commands need to be learned to use it.

The mod requires Fabric API. Mod Menu is optional and shows the in-game mod information. LocalizedWeather is published for Fabric, Forge, NeoForge and Quilt across nine release versions, 1.21.1 – 26.3, and is released under the MIT License, so the code is open source. Because the environment is client and server, both the server and every player need the mod, while NeoForge installs need neither Fabric Loader nor Fabric API.

Key features

  1. Independent regional weather

    Rain, snow, hail and thunderstorms run on their own schedules in each 256×256 block zone.

  2. Biome-aware weather rules

    Which weather a zone can get depends on its biome, so the climate follows the terrain.

  3. Smooth zone transitions

    Schedules blend across zone borders so players do not see a hard edge between weather areas.

  4. Moving storm cells

    Thunderstorms travel as cells with a 70–130 block core that carries its rain wall across the land.

  5. Distant storm visibility

    Storms beyond the view distance are culled in fog but still appear on the horizon in projected form.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.31.4.1-beta.1+26.3Not availableNot availableNot available
26.21.4.1-beta.1+26.2Not availableNot availableNot available
26.1.21.4.1-beta.1+26.1.21.4.1-beta.1+26.1.2-forge1.4.1-beta.1+26.1.2-neoforgeNot available
26.1.11.4.1-beta.1+26.1.21.4.1-beta.1+26.1.2-forge1.4.1-beta.1+26.1.2-neoforgeNot available
26.11.4.1-beta.1+26.1.21.4.1-beta.1+26.1.2-forge1.4.1-beta.1+26.1.2-neoforgeNot available
1.21.x4 of 4 versions with builds
1.21.111.4.1-beta.1+1.21.11Not availableNot available1.3.0
1.21.101.4.1-beta.1+1.21.10Not availableNot availableNot available
1.21.91.4.1-beta.1+1.21.9Not availableNot availableNot available
1.21.1Not availableNot available1.4.1-beta.1+1.21.1-neoforgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

How it compares

Full comparison

Snowy Weather is a server-required mod with a client-optional side, open source with no declared license, and published for 1.16 – 26.3 on Fabric, Forge, NeoForge and Quilt. Time Weather Biome Control is client-side only and open source under the Apache License 2.0, but it is limited to Fabric for 1.21.1 – 26.1.2. Rain Delay is server-side only, open source under the MIT License, and covers 1.21.5 – 26.3 on Fabric.

ModLoadersGame versionsEnvironmentUpdated
LocalizedWeatherFabric, Forge, NeoForge and Quilt1.21.1 – 26.3Client and server2026-10-04
Snowy WeatherFabric, Forge, NeoForge and Quilt1.16 – 26.3Server required, client optional2026-09-22
Time Weather Biome ControlFabric1.21.1 – 26.1.2Client-side only2026-05-21
Rain DelayFabric1.21.5 – 26.3Server-side only2026-09-20

Questions

Does LocalizedWeather need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed next to LocalizedWeather on Fabric. NeoForge needs neither Fabric Loader nor Fabric API.

Which Java version does LocalizedWeather need?

Java 21 is needed for 1.21.x builds and Java 25 for 26.x builds.

In the catalog

LocalizedWeather is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Weather stops being a switch and starts being a place. Rain, snow, hail and thunderstorms happen independently across the world — you can stand in sunshine and watch a storm roll in over the hills.
fentbuscoding, on the Modrinth page

Official listing

Owner
fentbuscoding
Published
2026-04-16
Updated on Modrinth
2026-10-04
Facts verified
2026-10-15

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