LifeSteal FR
by Stoupy51
Life Steal FR, a datapack for the server, changes how hearts are gained and lost when players die and kill each other.
What it does
Revived players respawn with 4 hearts, the maximum is 20 hearts, and the minimum is 0 hearts. A player who dies from natural causes loses a heart, and that heart drops at the place of death where another player can pick it up. Players who reach the minimum are banned. The datapack adds a texture for the revive beacon and uses the 1.21 food and consumable components for eating a heart and using a renamed revive beacon.
The settings are stored in a scoreboard and can be read and changed in game with operator permissions, either through an interactive menu or with manual commands. Half hearts mode is off, so hearts are counted in whole numbers. Killing another player takes a heart from the victim and gives one to the killer. Hearts never despawn, and a server can enable a last chance rule that lets a player at the minimum plus one survive with half a heart in half-heart mode.
The datapack is published for Fabric, Forge, NeoForge and Quilt, with files covering 1.21 – 26.3 across 17 release versions, including snapshot builds. It is licensed under the MIT License and is open source. Servers need the ban feature enabled in server.properties, or banning does not work, and the server must be restarted after that change. The server must run it, while players may leave it out.
Key features
Heart limits
Hearts are capped at a maximum of 20 and a minimum of 0, with a separate cap on hearts gained by consuming crafted hearts.
Heart drops on death
A player who dies from natural causes loses a heart, which drops at the death location and can be picked up.
Steal on kill
Killing a player moves a heart from the victim to the killer, and the rule can be switched off.
Ban at minimum
Players who reach the minimum heart limit are banned, or moved to spectator mode if that option is enabled.
Configurable settings
Options such as instant heart consumption and heart despawn can be changed interactively or with commands.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x9 of 9 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
How it compares
Lifesteal SP is client and server, open source under the Mozilla Public License 2.0 and published for Fabric 26.1.2. Phytons Hearts is server required with a custom license and covers 1.21 – 26.2 on all four loaders. Z-Life Season 2 is server required, licensed as All rights reserved and covers 1.21 – 26.3 on the same loaders.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| LifeSteal FR | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-09-15 |
| Lifesteal SP | Fabric | 26.1.2 | Client and server | 2026-05-18 |
| Phytons Hearts | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.2 | Server required, client optional | 2026-06-22 |
| Z-Life Season 2 | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2025-09-24 |
Questions
Does Life Steal FR need to be installed on the server?
Why are players not banned at the minimum heart limit?
Which loaders does Life Steal FR support?
In the catalog
LifeSteal FR is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Stoupy51
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What the author says
This datapack adds texture for the revive beacon and use 1.21 food/consumable components for interactions with the system (eating a heart, consuming a renamed revive beacon) This datapack is and will 🔥 ALWAYS 🔥 be updated to support the latest Minecraft versions!
Official listing
- Modrinth page
- modrinth.com/mod/lifestealfr
- Owner
- Stoupy51
- Published
- 2024-06-19
- Updated on Modrinth
- 2026-09-15
- Facts verified
- 2026-10-15
