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L2 Hostility Xups

by torikun9971

L2 Hostility Xups limits how many times enemies with the Undying trait can revive, for servers that use the L2 Hostility enemy system.

ForgeNeoForgeServer required, client optionalMIT LicenseOpen source1.20.1 – 1.21.1

What it does

The mod changes one behavior of enemies that carry the Undying trait from L2 Hostility: it caps the number of revives they get. The cap is set through a config option, and its default value is 3, so an affected enemy returns that many times before it stays down. Server owners can raise or lower the number to suit their difficulty.

L2 Hostility is a required dependency and must be installed alongside this mod on Forge or NeoForge. The mod runs on Minecraft 1.20.1 and 1.21.1, with files for each version dated 2026-07-25 as the latest release. Only the server needs it to work, so players can join without installing anything, and the code is open source under the MIT License.

Development credits in the author notes name Minecraft-LightLand, Violet Moon and C4 as the people behind the related systems, and the author of this mod is torikun9971. Public links exist for the source code and the issue tracker.

Key features

  1. Revive cap for Undying enemies

    Enemies with the Undying trait from L2 Hostility revive only a fixed number of times instead of without limit.

  2. Configurable revive count

    The number of revives is set in the config file, with a default of 3, so server owners can tune it.

  3. Works on Forge and NeoForge

    The same behavior is offered for both loaders, with separate files for 1.20.1 and 1.21.1.

Compatibility

Latest build for each game version and loader.

1.21.1Not available1.0.4+1.21.1-neoforge
1.20.11.0.4+1.20.1-forge1.0.4+1.20.1-forge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

L2 HostilityEnemy enhancement mod that buffs enemy and adds special traits for them. Difficulty progression suits player strength well
Required

Use cases

Tuning fights on a server

Server owners who want Undying enemies to stay defeated sooner can lower the revive count, while a higher value keeps fights longer.

Who it’s for: Server owners who already run L2 Hostility and want to control how often its Undying enemies return. Players on a server with this mod do not need to install it.

How it compares

Full comparison

Goety Hostility is a client and server mod for Forge and NeoForge across 1.20.1 – 1.21.1, under All rights reserved and not open source. Pillager Undead Hostility is a client and server mod for Forge only, on 1.20.1 alone, released under the MIT License. Nightmare - Evolving & Rising Hostility runs on Fabric, Forge and NeoForge for 1.18 – 1.21.4, under All rights reserved and not open source. L2 Hostility Xups differs from all three by being server required with client optional and by covering only the revive limit of Undying enemies.

ModLoadersGame versionsEnvironmentUpdated
L2 Hostility XupsForge and NeoForge1.20.1 – 1.21.1Server required, client optional2026-07-25
Goety HostilityForge and NeoForge1.20.1 – 1.21.1Client and server2026-07-15
Pillager Undead HostilityForge1.20.1Client and server2025-10-19
Nightmare - Evolving & Rising HostilityFabric, Forge and NeoForge1.18 – 1.21.4Client and server2026-03-26

Questions

Does L2 Hostility Xups need L2 Hostility?

Yes. L2 Hostility is a required dependency and must be installed on the same server alongside this mod.

Which loaders and versions does the mod support?

Files exist for Forge and NeoForge on 1.20.1 and 1.21.1, with the latest builds dated 2026-07-25.

Can the number of revives be changed?

Yes. The revive count is set in the config, and its default value is 3.

In the catalog

L2 Hostility Xups is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 32,366 mods support Minecraft 1.21.1.

More from torikun9971

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What the author says

A mod that limits enemies with the Undying trait in L2 Hostility to revive only a certain number of times. You can change the number of revives via the config (default is 3).
torikun9971, on the Modrinth page

Official listing

Owner
torikun9971
Published
2025-11-21
Updated on Modrinth
2026-07-25
Facts verified
2026-10-15

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