Knights And Castles
With Knights And Castles installed, a medieval world gains guards, undead and noble knights, lances, katanas and a summonable phoenix.
What it does
The mod adds medieval-themed entities and items to the game. Medieval guards protect villages from threats, undead knights appear during the night, and noble knights can be recruited as allies for extra protection. Lances for jousting and katanas for quicker combat join the new weapons, and a mythical phoenix can be summoned into the world.
Geckolib is required and must be installed alongside the mod on Forge and NeoForge. Video Player and WATERMeDIA: Multimedia API are optional. Client and server both need the mod, and files are published for 1.20.1, 1.20.4 and 1.20.6. The code is not open source and is released under a custom license.
Key features
Medieval guards
Guard NPCs patrol and defend villages against threats that arrive during play.
Undead knights
Undead knights are hostile enemies that appear at night and make nighttime travel more dangerous.
Noble knights
Noble knights can be recruited as allies who fight alongside the player.
Lances and katanas
Lances are used for jousting and katanas for faster strikes, adding weapons to melee combat.
Summonable phoenix
A mythical phoenix can be summoned, adding a fantasy creature to the medieval setting.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Village defense
Guards and noble knights help protect settlements on a survival or multiplayer server.
Who it’s for: Players who want medieval fantasy entities and combat options on Forge or NeoForge, and server owners who run it for several players.
How it compares
Medieval Kings and Castles is Forge only for 1.20.1, under All rights reserved. Ancient Legends runs on Forge and NeoForge for 1.20.1 – 1.20.4 under the MIT License, and Undead Remains covers Forge and NeoForge for 1.20.1 under the MIT License. Knights And Castles, by contrast, is not open source and covers Forge and NeoForge across its full range of builds.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Knights And Castles | Forge and NeoForge | 1.20.1 – 1.20.6 | Client and server | 2025-08-23 |
| Medieval Kings and Castles | Forge | 1.20.1 | Client and server | 2025-11-06 |
| Ancient Legends | Forge and NeoForge | 1.20.1 – 1.20.4 | Client and server | 2024-07-06 |
| Undead Remains | Forge and NeoForge | 1.20.1 | Client and server | 2026-08-25 |
Questions
Does Knights And Castles need Geckolib?
Does the server need the mod?
Which game versions are supported?
In the catalog
Knights And Castles is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 11,154 mods support Minecraft 1.20.6.
More from Amethyst Group
Similar mods
What the author says
The purpose of this mod is to enhance the medieval and fantasy aspects of Minecraft, offering new challenges and allies, as well as a range of unique weapons and mythical creatures. Elevate your Minecraft gameplay with the Knights and Castles Mod for an exciting blend of history and fantasy!
Official listing
- Modrinth page
- modrinth.com/mod/knights-and-castles
- Owner
- Amethyst Group
- Published
- 2024-06-09
- Updated on Modrinth
- 2025-08-23
- Facts verified
- 2026-10-15
