KeepEquipped
by domkss
Players who die with gear on can keep armor, offhand and selected items through KeepEquipped, which is installed on the server only.
What it does
KeepEquipped keeps the armor worn by a player when that player dies, and can also keep the item in the main hand and the offhand. Saved items return after respawn, so a death does not strip the equipped kit. Server owners can choose whether the saved items lose durability, and can turn on keeping the hotbar and a share of the player's experience. Trinkets support is included in later builds, so items equipped in Trinkets slots can be kept as well.
The mod covers survival servers where deaths are common and players want to keep their setup. Only the server needs the mod, so players join without installing anything. Fabric API is a required dependency, and the mod also loads on Quilt. Files are available for 1.19.3 – 26.1.2, with v1.10 for 26.1.2 as the newest Fabric build and v1.07 for 1.21.4 as the newest Quilt build. The code is under All rights reserved, so the mod is not open source, and an issue tracker is linked by the author.
Key features
Armor kept on death
Worn armor stays with the player after death instead of dropping to the ground.
Offhand and main hand
The item held in the offhand and the main hand can be saved in the same way as armor.
Optional durability loss
Saved items can be set to lose durability on respawn, which server owners can enable or leave off.
Hotbar and experience options
Hotbar contents and a portion of experience can be kept, both switched on in the configuration.
Trinkets compatibility
Items in Trinkets slots are kept on death in later builds that add support for the Trinkets mod.
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
1.19.x2 of 2 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who run survival or adventure worlds and want players to keep their equipment after dying. Single-player players can also install it on a local server.
How it compares
Keep Random Items is a server-side option for Fabric, Forge, NeoForge and Quilt across 1.16 – 26.3 that keeps random items, while KeepEquipped focuses on equipped gear and is limited to Fabric and Quilt. More Save Slots is a client-side Fabric mod for 1.21.11 under the MIT License, so it runs on a player's client alone and does not handle equipment on death. Just Armor Hud shows the armor on screen for 1.20.1 – 1.21.11 on Fabric and is client-side only, with All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| KeepEquipped | Fabric and Quilt | 1.19.3 – 26.1.2 | Server-side only | 2026-05-08 |
| Keep Random Items | Fabric, Forge, NeoForge and Quilt | 1.16 – 26.3 | Server required, client optional | 2026-03-17 |
| More Save Slots | Fabric | 1.21.11 | Client-side only | 2026-04-12 |
| Just Armor Hud | Fabric | 1.20.1 – 1.21.11 | Client-side only | 2026-02-13 |
Questions
Does KeepEquipped need Fabric API?
Does a player need KeepEquipped installed?
Can saved items lose durability?
Which Quilt build is current?
In the catalog
KeepEquipped is one of 4,058 Storage mods on ModsFinder, and one of 2,474 Storage mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from domkss
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/keepequipped
- Owner
- domkss
- Published
- 2024-12-23
- Updated on Modrinth
- 2026-05-08
- Facts verified
- 2026-10-15
