ItemEffects
by RandomNari
ItemEffects lets certain items apply status effects when they hit other players or living entities, and is built for Fabric on game version 26.2.
What it does
Striking a player or mob with a specific item applies a configured status effect, such as poison, blindness or glowing. The effects are tied to the items themselves, so the same weapon can behave differently from ordinary melee. Fabric API is required, and the mod is installed on Fabric alone.
The client and server both need the mod, so players on a multiplayer server need it too. Files exist only for 26.2, with ItemEffects1.0 released on 2026-09-11. The license is All rights reserved, so the code is not open source.
Key features
Effects on hit
Certain items apply a status effect to the player or living entity they strike.
Poison and blindness
Poison, blindness and glowing are among the effects an item can carry into a fight.
Early game advantage
Items with these effects give a player a stronger early option for combat, which server owners can balance.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Questions
Does ItemEffects need Fabric API?
Does the server need ItemEffects?
In the catalog
ItemEffects is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
More from RandomNari
Similar mods
What the author says
Its also a possibility to give the player an easy but not overpowered way to get an early game option for fighting with poison effects.
Official listing
- Modrinth page
- modrinth.com/mod/itemeffects-randomnari
- Owner
- RandomNari
- Published
- 2026-09-11
- Updated on Modrinth
- 2026-09-11
- Facts verified
- 2026-10-15
