ModsFinder

Item Render Toggle

by liuminya

Item Render Toggle lets a player hide the models of dropped items on the client while the items stay collectible.

FabricClient-side onlyMIT License1.21.11 – 26.2

What it does

On the client, the mod cancels the rendering of dropped ItemEntity objects, so their models and shadows are not drawn. The items themselves are not removed, discarded or changed, and they are still picked up normally when a player walks over them. Server behaviour is untouched: the item stays present on the server and every other player still sees it.

A single key, which is set by default, switches dropped-item rendering off and on instantly. When it is toggled, a short confirmation message is shown. Hidden items become visible again the moment rendering is enabled, so nothing needs to be reloaded.

The mod is aimed at places where hundreds of dropped items add rendering load that serves no purpose, such as busy farms, item storage, grinders and PvP arenas. It is a visual, performance-focused client modification. The mod is published for Fabric only, for 1.21.11 and 26.2, and it is released under the MIT License, but it is not open source.

Key features

  1. Hidden item models

    Dropped items keep their collision and pickup behaviour while their models and shadows are not drawn.

  2. Instant toggle key

    A default key switches dropped-item rendering on and off at once, with a short on-screen confirmation.

  3. Server-neutral behaviour

    The server is not changed by the toggle, so other players keep seeing the same items as before.

  4. Immediate restore

    Items reappear as soon as rendering is enabled again, without a restart or a reload.

Compatibility

Latest build for each game version and loader.

26.23.1.3+26.2
1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who run large item-producing builds or fight in crowded areas, and who want dropped items to render less on their own client.

How it compares

Full comparison

Render Distance Toggle is an open source client mod under the MIT License, for 1.21.8 – 1.21.11, and it changes how far the world is drawn rather than items. Selective Render is open source under the GNU General Public License v3.0 only, for 1.20.1 – 26.2, and is also client-side. Far Block Entity Rendering uses a custom license, is not open source and targets 1.21.10 – 26.3.

ModLoadersGame versionsEnvironmentUpdated
Item Render ToggleFabric1.21.11 – 26.2Client-side only2026-08-11
Render Distance ToggleFabric1.21.8 – 1.21.11Client-side only2025-12-20
Selective RenderFabric1.20.1 – 26.2Client-side only2026-10-14
Far Block Entity RenderingFabric1.21.10 – 26.3Client-side only2026-09-19

Questions

Does Item Render Toggle need Fabric API?

No required dependency is listed for Fabric.

Do servers need Item Render Toggle installed?

No. It is installed on the player's side alone, so servers need nothing.

Will other players still see items that a client hides?

Yes. The mod only cancels rendering on the client and never changes the item entities on the server, so other players keep seeing them.

In the catalog

Item Render Toggle is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

It is useful near large farms, storage systems, mob grinders and PvP areas where hundreds of dropped items can create unnecessary rendering load. The mod only cancels the rendering of dropped ItemEntity objects. It never removes, discards, modifies, collects or interacts with the actual entities.
liuminya, on the Modrinth page

Official listing

Owner
liuminya
Published
2026-07-28
Updated on Modrinth
2026-08-11
Facts verified
2026-10-15

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