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Sedq's Invis Particle Exception

by sedq

Sedq's Invis Particle Exception lets invisible players and mobs stay identifiable through their potion-effect particles, even when the Minimal particle setting is active.

FabricClient-side onlyMIT License26.2

What it does

Normally the Minimal particle setting hides almost every particle, which leaves invisible entities with no visual sign of the effects they carry. This Fabric mod exempts potion-effect particles from that setting, so they still show on invisible players and mobs. Other active potion effects on those entities are displayed in the same way.

The mod changes only how the client renders particles that already exist. It adds no new game data and does not alter entity behavior on the server, and it does not raise the number or frequency of particles that the invisibility effect generates. Because it touches nothing server-side, it needs no extra packets or server modifications, and it works on single-player worlds and multiplayer servers alike.

The mod is published for Fabric only, for Minecraft 26.2, with 1.1.0 as the latest file released 2026-09-04 under the MIT License. It is not open source. Server rules vary, so players should check the rules of a server before using the mod there, and use it at their own risk.

Key features

  1. Potion particles under Minimal

    Potion-effect particles stay visible on invisible entities even when the particle setting is Minimal.

  2. Other effects displayed

    Other active potion effects on invisible entities also show their particles, so the effects can be read at a glance.

  3. Client-only rendering

    Relevant particles stay visible even when the client's particle setting is Minimal, and nothing about them is sent to the server.

  4. No added game data

    No extra data is created for the client, so the information shown is what the client already receives.

Compatibility

Latest build for each game version and loader.

26.21.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

RunParticle is a Fabric client-side only mod for 1.21.11, released under the CC0 1.0 Universal license and open source, so it targets an older version and covers particles in a different way. Particle Party is a Fabric mod for 26.2 that runs on client and server, under the MIT License, and is not open source, so it needs both sides to be installed. Glowing Potion is server-side only for 1.14 – 1.16.5 under CC0 1.0 Universal, so players need nothing installed to join.

ModLoadersGame versionsEnvironmentUpdated
Sedq's Invis Particle ExceptionFabric26.2Client-side only2026-09-04
RunParticleFabric1.21.11Client-side only2026-05-31
Particle PartyFabric26.2Client and server2026-08-09
Glowing PotionFabric1.14 – 1.16.5Server-side only2021-01-20

Questions

Does Sedq's Invis Particle Exception need to be installed on the server?

No. The mod is client-side only and needs no extra packets or server modifications, so the server does not have to run it.

Which Minecraft version does the mod support?

Only 26.2. The latest Fabric file, 1.1.0, was published on 2026-09-04.

Does the mod change how effects work on invisible entities?

No. It changes only how existing particles are rendered on the client and does not alter entity behavior on the server.

In the catalog

Sedq's Invis Particle Exception is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.

More from sedq

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What the author says

Shows potion-effect particles from invisible entities even when particles are set to Minimal. Even with the Minimal particle setting, invisible players and mobs can still be identified through their potion-effect particles.
sedq, on the Modrinth page

Official listing

Owner
sedq
Published
2026-09-04
Updated on Modrinth
2026-09-04
Facts verified
2026-10-15

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