ModsFinder

Inundated

by nonyrauwu

Inundated is a Fabric world generation mod that floods the world with water and pushes survival players to live underwater.

FabricServer-side onlyGNU General Public License v3.0 or laterOpen source1.21.4 – 1.21.8

What it does

The mod floods existing worlds with water, and newly generated chunks are filled as well, which makes chunk generation many times slower than vanilla. Air cave blocks are replaced with water, and blocks that can be waterlogged, such as leaves, slabs and fences, are waterlogged so they stay visually consistent underwater. Torches, sugarcane and nether vegetation are removed when they would be flooded, and dropped items are affected the same way. Large lava lakes can cause lag spikes when they update, because they are replaced by water as well.

Inundated turns the game into a survival challenge in which the player must adapt to living entirely underwater, figuring out how to explore, build and gather while submerged. A command floods nearby chunks and stops once it finishes, and it can be run again to continue. Whether the populateEntities method is used decides how the new dimensions are filled with water.

Players join without it, since only the server has to run the mod. Fabric API is required, and files are published for Fabric alone across 1.21.4 – 1.21.8. The code is open source under the GNU General Public License v3.0 or later, and source code and an issue tracker are linked publicly.

Key features

  1. Flooded worlds

    Existing worlds are completely flooded with water, and newly generated chunks are filled in the same way.

  2. Waterlogged blocks

    Air cave blocks are replaced with water, and waterloggable blocks are waterlogged so they look right underwater.

  3. Underwater vision

    An optional inundated vision toggle, off by default from 1.21.5 on, gives night vision while the player's head is in water and removes the effect after swimming out.

  4. Flood command

    A command floods nearby chunks, and it can be run again to continue flooding where it stopped.

Compatibility

Latest build for each game version and loader.

1.21.81.0.3.fabric.1.21.x
1.21.71.0.3.fabric.1.21.x
1.21.61.0.3.fabric.1.21.x
1.21.51.0.3.fabric.1.21.x
1.21.41.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Questions

Does Inundated need Fabric API?

Yes. Fabric API is required, and the mod is published for Fabric only.

Does Inundated have to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

Which game versions does Inundated support?

Files exist for 1.21.4, 1.21.5, 1.21.6, 1.21.7 and 1.21.8, with 1.0.3 for 1.21.8 as the latest file.

In the catalog

Inundated is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 17,695 mods support Minecraft 1.21.8.

Similar mods

What the author says

Basically, all air and _cave_air_ blocks are replaced with water, and all waterloggable blocks are properly waterlogged. This keeps leaves, slabs, fences, and other blocks visually consistent underwater. And yet - torches, sugarcanes, nether vegetation left as a feature and grass/flowers will eventually flood itself…
nonyrauwu, on the Modrinth page

Official listing

Owner
nonyrauwu
Published
2025-04-07
Updated on Modrinth
2025-04-24
Facts verified
2026-10-15

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