ModsFinder

Inkraft

by qyl27

Inkraft lets Minecraft conversations and scripted events be written in the Ink script language, driven entirely by commands.

FabricNeoForgeCustom license26.1 – 26.1.2

What it does

Inkraft is a utility and library for writing interactive conversations in Minecraft with the Ink script language. The whole game engine runs through commands, so other mods can work alongside it without a special bridge. Scripts reach the game through a set of external functions that the mod provides to Ink code.

The mod can be installed on a server alone, and players join without needing it. Its external functions let a script read and change player inventories, check the in-game world time and real-world time, execute commands, and operate scoreboards and command storage. Files are published for Fabric and NeoForge, covering 26.1 and 26.1.2, under a custom license that is not open source. Installation on either loader needs only the mod itself, since no other dependency is listed.

Key features

  1. Ink script conversations

    Dialogue and branching conversations are written in the Ink script language and played in the game world.

  2. Command-driven engine

    Every part of the engine is triggered through commands, which lets scripts combine with other command-based mods.

  3. Inventory access

    Scripts can read and modify player inventories, so a conversation can hand out or take away items.

  4. World and real-world time

    Scripts can query the in-game world time and the real-world clock, for timed or date-based events.

  5. Scoreboards and storage

    Scripts can operate scoreboards and command storage to keep state between events.

Compatibility

Latest build for each game version and loader.

26.1.21.2.0+mc26.1.2-fabric1.2.0+mc26.1.2-neoforge
26.1.11.2.0+mc26.1.2-fabric1.2.0+mc26.1.2-neoforge
26.11.2.0+mc26.1.2-fabric1.2.0+mc26.1.2-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Quest dialogue

A quest giver can run a branching conversation whose choices change scoreboard values and hand out items.

Timed events

A script can check the world time or the real-world time and trigger an event only at a set moment.

Who it’s for: Map makers, quest designers and server owners who want scripted conversations driven by commands. Players on a server that runs the mod need nothing extra, because the server can run it without client installs.

How it compares

Full comparison

Ren'mi is a Fabric-only option for 26.1.2, open source under the MIT License and run by client and server together. Katton supports Fabric and NeoForge across the same range with the same client and server environment, and is open source under the MIT License. Inkraft is not open source and uses a custom license, while it also covers both loaders.

ModLoadersGame versionsEnvironmentUpdated
InkraftFabric and NeoForge26.1 – 26.1.2Not published2026-08-25
Ren'miFabric26.1.2Client and server2026-06-14
KattonFabric and NeoForge26.1 – 26.1.2Client and server2026-08-06

Questions

Does Inkraft need to be installed on the client?

No. Inkraft can be installed on a server alone, so players can join without installing it.

Which loaders does Inkraft support?

Files are published for Fabric and NeoForge, with builds for 26.1 and 26.1.2.

Can Ink scripts read the time or change inventories?

Yes. The external functions let scripts get the in-game and real-world time and interact with player inventories.

In the catalog

Inkraft is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.

More from qyl27

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What the author says

Write interactive conversations for Minecraft with the Ink script language.
qyl27, on the Modrinth page

Official listing

Owner
qyl27
Published
2026-05-14
Updated on Modrinth
2026-08-25
Facts verified
2026-10-15

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