Ingame Real Time Clock
by BaldBro
Ingame Real Time Clock puts a clock on the screen that shows real-world time, with several styles that players can configure in the game.
What it does
The mod provides in-game real-time clocks in several styles. Some built-in clocks can be used directly, and the clock menu lets players pick which clocks to configure. Each clock can be moved to a corner of the screen with a grey button placed beside its name at the top center of the settings view.
Clocks are managed with four buttons: blue saves the current clock to disk so it is kept, red discards it permanently, and green reloads the saved clocks from disk. Saved clocks are stored in the .minecraft/rlclock profiles folder, so a profile can be shared with other people.
The mod is a Forge package for 1.20.2 and runs on the client alone. Only the client needs it, and servers do not. It is published under All rights reserved and is not open source.
Key features
Real-time clocks
Clocks display real-world time on the game screen, with more than one style available.
Style settings
Each clock style has its own settings, and the clock menu lists the clocks that can be configured.
Built-in clocks
Several ready-made clocks are included and can be used without creating a new one.
Save, discard and reload
Blue saves a clock to disk, red deletes it, and green reloads all saved clocks from disk.
Shareable profiles
Saved clocks live in the rlclock profiles folder inside .minecraft, so profiles can be passed to other players.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players on Forge 1.20.2 who want a real-time clock on screen and the option to save and share clock layouts. Only the client needs the mod, so it can be added to any server without server-side installation.
How it compares
Clock HUD is the closest option for on-screen time. It is available on Fabric, Forge, NeoForge and Quilt for 1.16.4 – 1.21.11, is client-side only and is released under the GNU Lesser General Public License v3.0 only. Deadman's Clock is a Forge-only mod for 1.20.1 that runs on both the client and the server under the MIT License, so it has to be installed on the server as well. Timepiece is also Forge-only for 1.20.1, requires both client and server, and is All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ingame Real Time Clock | Forge | 1.20.2 | Client-side only | 2023-11-29 |
| Clock HUD | Fabric, Forge, NeoForge and Quilt | 1.16.4 – 1.21.11 | Client-side only | 2025-12-28 |
| Deadman's Clock | Forge | 1.20.1 | Client and server | 2026-08-31 |
| Timepiece | Forge | 1.20.1 | Client and server | 2026-04-07 |
Questions
Does Ingame Real Time Clock need to be installed on the server?
Which loader and game version does the mod support?
Where are saved clocks stored?
In the catalog
Ingame Real Time Clock is one of 12,078 Decoration mods on ModsFinder, and one of 6,149 Decoration mods for Forge. 12,076 mods support Minecraft 1.20.2.
More from BaldBro
Similar mods
What the author says
Provides various styles of customizable in-game real-time clocks. To configure or select clocks, go to Menu -> Mods -> R-L Clock -> Config. There are already some builtin clocks allowed you to use directly.
Official listing
- Modrinth page
- modrinth.com/mod/ingame-real-time-clock
- Owner
- BaldBro
- Published
- 2023-11-29
- Updated on Modrinth
- 2023-11-29
- Facts verified
- 2026-10-15
