ModsFinder

Infused Mobs

by Yaza

Infused Mobs makes hostile encounters less predictable by giving some monsters occult tiers that add abilities, extra health and a nametag color.

FabricClient and serverAll rights reserved1.20.1 – 26.3

What it does

Vanilla hostile monsters are assigned one of three occult tiers from a shared pool. The Cinder tier is the most common, with 1 ability, a small health bonus, more experience and a green nametag. Shade carries 2 abilities, 2 extra health and a yellow nametag, while Doom carries 3 abilities, 4 extra health and a red nametag.

Abilities are drawn from a pool that covers poison on hit, speed buffs, death explosions and splitting on death. Infused mobs keep their individual effects deliberately weak, and every value can be tuned in JSON configuration. The mod requires Fabric API and runs on the client and the server, so both sides need it. Its files cover 1.20.1 – 26.3, with the latest Fabric file, 2.9.1+26.x, built for 26.3 on 2026-10-14.

Key features

  1. Occult tiers

    Hostile mobs roll one of three tiers with a single uniform decision, so the tier of each spawn is set by chance.

  2. Randomized abilities

    Each tier grants a number of abilities drawn from poison, speed, death explosion and splitting effects.

  3. Nametag colors

    Each tier shows a colored nametag, so a player can tell an infused monster from a regular one at a glance.

  4. JSON configuration

    Spawn chances, health bonuses, experience and ability values are set in JSON files, which server owners can adjust.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.32.9.1+26.x
26.22.9.1+26.x
26.1.22.9.1+26.x
26.1.12.9.1+26.x
26.12.9.1+26.x
1.21.x11 of 11 versions with builds
1.21.112.9.1+1.21.x
1.21.102.9.1+1.21.x
1.21.92.9.1+1.21.x
1.21.82.9.1+1.21.x
1.21.72.9.1+1.21.x
1.21.62.9.1+1.21.x
1.21.52.9.1+1.21.x
1.21.42.9.1+1.21.x
1.21.32.9.1+1.21.x
1.21.22.9.1+1.21.x
1.21.12.9.1+1.21.x
1.20.x6 of 6 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Survival difficulty

Players who want hostile encounters to be harder to predict can let infused tiers replace some regular monsters.

Server tuning

Server owners can change spawn rates and ability weights through configuration instead of a fixed setting.

Who it’s for: Players who want more varied hostile encounters, and server owners who run modpacks and need a tunable set of monster variants.

How it compares

Full comparison

All Hostile Mobs is also a Fabric mod for client and server, under the MIT License, but it is not open source and its files cover only 26.1.2. Hostile Mobs is open source under the MIT License and targets 1.20.1, with files for that version only. Enhanced Mobs+ is server-side only, so players join without installing anything, and it covers 1.21 – 1.21.6 under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Infused MobsFabric1.20.1 – 26.3Client and server2026-10-14
All Hostile MobsFabric26.1.2Client and server2026-07-25
Hostile MobsFabric1.20.1Server-side only2024-12-02
Enhanced Mobs+Fabric1.21 – 1.21.6Server-side only2026-08-12

Questions

Does Infused Mobs need Fabric API?

Yes. Fabric API is a required dependency and must be installed next to Infused Mobs on Fabric Loader 0.19.3 or newer.

Does the mod have to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which game versions have files?

Files exist for 22 release versions, 1.20.1 – 26.3, including 1.21.1 and 1.21.11.

Can the tier chances be changed?

Yes. Spawn chances, health and abilities are configured in JSON, so the defaults can be adjusted per server.

In the catalog

Infused Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.

Similar mods

What the author says

Infused Mobs makes every hostile encounter a gamble. Vanilla monsters spawn with one of three occult tiers and draw from a shared pool of 15 abilities — a poison hit here, a speed buff there, a death explosion when you least want one. Infused mobs are common, but their individual effects are kept deliberately weak…
Yaza, on the Modrinth page

Official listing

Owner
Yaza
Published
2026-07-25
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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