Hostile Mobs
by coathier
Hostile Mobs changes how hostile mobs find and break blocks, so creepers and other enemies act on what they hear and sense through walls.
What it does
Hostile mobs hear attack blocks while they are active. A creeper that hears a block through a wall tries a new path about 10 seconds after the default route fails, and it makes sounds while it works out the way in. Once a creeper is within one block of a targeted block, it makes up to 5 attempts to explode, and if none succeeds it explodes once, after a timer of roughly 3 seconds. Creepers that blow up walls are ordered to destroy the blocks there, and the timer before that happens is long.
The mod is server-side only, so players join a server running it without installing anything. It requires Cloth Config API and Fabric API, both of which must be present on the server. Create Fabric is an optional dependency: when Create is loaded, mobs detect spinning components and flock toward them. Hostile Mobs is published for Fabric only, for 1.20.1, with version 1.0.1 as the latest file, and is open source under the MIT License.
Key features
Block-seeking hostile mobs
Hostile mobs hear attack blocks while they are active and move toward them through the terrain.
Wall-breaking creepers
Creepers that blow up walls are ordered to destroy the blocks there, and they make noise while they work.
Retry and explode logic
A creeper tries a new path about 10 seconds after the default, makes up to 5 attempts, and otherwise explodes once.
Configurable active days
A setting chooses which days the mod is active; by default it is active for only 7 days, which suits an event built around defending valuables.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Who it’s for: Server owners who want hostile mobs to behave more aggressively toward buildings, and players who run defense events on a Fabric 1.20.1 server.
How it compares
Gloomfall is a Fabric mod for 1.20.1 under the GNU Lesser General Public License v3.0 only, and it is open source. Exploding Mobs is server-side only, under the MIT License, and is not open source; its Fabric file targets 1.21.11. Scary Creepers is server-side only, open source under the GNU Lesser General Public License v3.0 only, and covers 1.19.4 – 1.20.4.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Hostile Mobs | Fabric | 1.20.1 | Server-side only | 2024-12-02 |
| Gloomfall | Fabric | 1.20.1 | Not published | 2025-12-27 |
| Exploding Mobs | Fabric | 1.21.11 | Server-side only | 2026-03-19 |
| Scary Creepers | Fabric | 1.19.4 – 1.20.4 | Server-side only | 2024-04-10 |
Questions
Does Hostile Mobs need Fabric API?
Does a player need Hostile Mobs to join a server running it?
What does Create Fabric change?
Which game version does Hostile Mobs support?
In the catalog
Hostile Mobs is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from coathier
Similar mods
What the author says
Creeper will also blow up walls in order to get to and destroy these blocks, there's a long timer before they blow up and they make sounds in the mean while. If a creeper hears a block through a wall it will try a new path every 10 seconds after the default of 5 tries if will explode or else once a creeper is within…
Official listing
- Modrinth page
- modrinth.com/mod/hostile-mobs
- Owner
- coathier
- Published
- 2024-11-28
- Updated on Modrinth
- 2024-12-02
- Facts verified
- 2026-10-15
