ModsFinder

Immersive Tool & Armor Degradation

by The_Handyfon

Immersive Tool & Armor Degradation adds dirt, blood, rust and other grime to tools and armor, which change appearance as they wear.

FabricClient and serverMIT License1.20.1 – 1.21.1

What it does

Overlays are generated at runtime from noise and pixel hashing, so each stack picks up its own pattern. The mod tracks more than 15 substances, including dirt, sand, snow, ash, blood, slime, ink and rust, and it supports emissive fluids such as Glow Ink, Warden blood and Enderman blood. Resource packs are required for the textures to display.

Blood has gameplay effects. Heavily bloodied players rarely attract wolf packs at night, animals and villagers run from players covered in blood, and monsters smell them from further away. Players covered in Warden blood are avoided by most hostile mobs. The overlays work with other content out of the box, and the mod is procedural, so it needs no extra setup per item.

The mod is published for Fabric only, on 1.20.1 and 1.21.1, and it runs on client and server, so the server and every player need it. It is released under the MIT License and is not open source. Immersive Tool Aging, the aging system behind the overlays, aims for immersion and mechanical relevance with low friction.

Key features

  1. Runtime overlays

    Dirt, gore and rust overlays are generated on tools and armor while the game runs, using noise and pixel hashing.

  2. Tracked substances

    More than 15 substances are tracked, from sand and snow to slime, ink and burns, each with its own look.

  3. Blood scent

    Bloodied players attract fewer wolf packs at night, and monsters notice them from further away.

  4. Warden repulsion

    Most hostile mobs keep their distance from players covered in Warden blood.

Compatibility

Latest build for each game version and loader.

1.21.11.2
1.20.11.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Warden Drops is server-side only, open source under the CC0 1.0 Universal license and published for Fabric on 1.20.3 – 1.21.1, so players need nothing installed. Sanguine | Blood Particles is client and server, open source under the MIT License, and covers 1.20.1 – 1.21.5 on Fabric, adding particles rather than tool wear. Blood N Particles Mod runs on Fabric, Forge and NeoForge for 1.20.1 – 1.21.6 under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Immersive Tool & Armor DegradationFabric1.20.1 – 1.21.1Client and server2026-01-24
Warden DropsFabric1.20.3 – 1.21.1Server-side only2024-07-11
Sanguine | Blood ParticlesFabric1.20.1 – 1.21.5Client and server2025-04-26
Blood N Particles ModFabric, Forge and NeoForge1.20.1 – 1.21.6Client and server2025-08-06

Questions

Does Immersive Tool & Armor Degradation need resource packs?

Yes. The overlays are textures, so resource packs are required for them to appear on tools and armor.

Does the mod have to be installed on the server?

Yes. The server and every player need the mod installed.

Which game versions does the Fabric build support?

Files exist for 1.20.1 and 1.21.1. The latest file is 1.2 for 1.21.1, published on 2026-01-24.

In the catalog

Immersive Tool & Armor Degradation is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Dynamic dirt, blood, rust, and combat grime – fully procedural, fully gameplay-integrated, and compatible with almost every item out of the box. Immersive Tool Aging aims for immersion, mechanical relevance, and low friction.
The_Handyfon, on the Modrinth page

Official listing

Owner
The_Handyfon
Published
2025-12-01
Updated on Modrinth
2026-01-24
Facts verified
2026-10-15

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