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Immersive Horse Riding

by Leclowndu93150

Immersive Horse Riding changes how a rider moves on horseback, adding acceleration, camera bobbing and a slower turn, and every part can be tuned in its config.

FabricForgeNeoForgeClient and serverMozilla Public License 2.0Open source1.20.1 – 26.2

What it does

Riding a horse gains weight: speed builds up gradually instead of at once, and turning takes time rather than happening instantly. A subtle camera bob follows the gait, and the horse's head bobs in step with it, so the two movements read as one motion. Each of these effects can be switched or adjusted.

Camera behavior also works with third-person views. The turning and bobbing keybinds keep functioning under Leawind's Third Person, Shoulder Surfing Reloaded (decoupled camera included) and Better Third Person, where the rider's gaze tracks the camera rather than the horse rotating the view. Installation needs BaguetteLib and YetAnotherConfigLib (YACL) alongside the mod on Fabric, Forge or NeoForge. Client and server: both the server and every player need it. Builds cover 1.20.1 – 26.2, and the mod is released under the Mozilla Public License 2.0, so it is open source.

Key features

  1. Acceleration on horseback

    Speed ramps up over time when the rider starts moving, which gives riding a sense of mass.

  2. Slower, smoother turning

    Changing direction on a horse takes a moment instead of happening instantly, matching the animal's movement.

  3. Camera bobbing and head bob

    A subtle camera bob is paired with a horse head bob tuned to match it, so both move together.

  4. Fully configurable

    The acceleration, turning and bobbing effects can be adjusted in the config, so each effect can be tuned or turned off.

Compatibility

Latest build for each game version and loader.

26.22.0.0Not available2.0.0
26.1.22.0.0Not available2.0.0
1.21.112.0.0Not available2.0.0
1.21.12.0.01.0.02.0.0
1.20.12.0.02.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

YetAnotherConfigLib (YACL)A builder-based configuration library for Minecraft!
Required
BaguetteLibEver tried to make a mod that needs proper death handling or inventory tracking? Yeah, NeoForge events suck for that.
Required

Use cases

Who it’s for: Players who want riding to feel heavier and more physical, and server owners who want the same riding feel for every player on a server that runs the mod.

How it compares

Full comparison

Advanced Bobbing Camera And Item is Forge only, for 1.20.1, and runs client-side only under the MIT License, so it covers camera bobbing without any server install. Ride Together covers 1.20 – 26.3 on Fabric, Forge and NeoForge, runs on client and server, and is open source under the Apache License 2.0, so it is a multiplayer horse option rather than a riding-feel option.

ModLoadersGame versionsEnvironmentUpdated
Immersive Horse RidingFabric, Forge and NeoForge1.20.1 – 26.2Client and server2026-09-14
Advanced Bobbing Camera And ItemForge1.20.1Client-side only2026-03-11
Ride TogetherFabric, Forge and NeoForge1.20 – 26.3Client and server2026-10-02

Questions

Does Immersive Horse Riding need BaguetteLib?

Yes. BaguetteLib is a required dependency, and YetAnotherConfigLib (YACL) is required too. Both must be installed next to the mod.

Does the server need the mod?

Yes. Installation covers the server and each player's game.

Which loaders are supported?

Fabric, Forge and NeoForge all have files. The latest Fabric and NeoForge files target 2.0.0 for 26.2, and the latest Forge file targets 2.0.0 for 1.20.1.

In the catalog

Immersive Horse Riding is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 13,894 mods support Minecraft 26.2.

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Official listing

Owner
Leclowndu93150
Published
2026-02-04
Updated on Modrinth
2026-09-14
Facts verified
2026-10-15

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