ModsFinder

I dont see you!

by Gvoper

I dont see you! is a Forge optimization mod that stops mobs from ticking when they are outside the player's view, to reduce server load.

ForgeClient and serverAll rights reserved1.20.1

What it does

Mobs that sit outside the field of view of the player are paused, so the server spends less time updating them. Mobs come back into play as soon as they enter view, which is the behavior the mod is built around. Configuration lists the mob entity IDs that always tick and are ignored by the mod, such as minecraft:zombie, minecraft:skeleton, minecraft:spider and minecraft:creeper.

Key features

  1. Out-of-view mob pausing

    Mobs outside the player's view stop ticking, lowering the tick load on the server.

  2. Instant resume on view

    A mob returns to normal ticking as soon as it comes back into the player's view.

  3. Configurable exclusion list

    A general list of mob entity IDs always ticks and is ignored by the mod, set in its config.

Compatibility

Latest build for each game version and loader.

1.20.11.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

TT20Forged (TPS Fixer) is server-side only, under a custom license, and targets 1.20.1. Spawning control is server-side only, MIT licensed and covers 1.20.1 – 1.20.4. Custom Mobs targets 1.20.1 – 1.20.6 and runs on client and server under All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
I dont see you!Forge1.20.1Client and server2025-03-24
TT20Forged (TPS Fixer)Forge1.20.1Server-side only2025-07-15
Spawning controlForge1.20.1 – 1.20.4Server-side only2025-03-25
Custom MobsForge1.20.1 – 1.20.6Client and server2026-06-17

Questions

Does I dont see you! need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

In the catalog

I dont see you! is one of 3,545 Optimization mods on ModsFinder, and one of 1,441 Optimization mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

When mobs are not in view (QuickPro) mobs do not tick, as soon as mobs come into view, they are instantly normal. [General] #List of mob entity IDs that will always tick (ignore the mod). Example: 'minecraft:zombie' excluded_mobs = ["minecraft:zombie", "minecraft:skeleton", "minecraft:spider", "minecraft:creeper"]
Gvoper, on the Modrinth page

Official listing

Owner
Gvoper
Published
2025-03-24
Updated on Modrinth
2025-03-24
Facts verified
2026-10-15

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