Hundred Years Warfare
by ydmsama
Hundred Years Warfare adds NPC soldiers and workers to Minecraft, with combat and production gameplay run through several command methods, including an RTS mode.
What it does
Soldiers come in several unit types with counter relationships. Some fire in arcing shots, some make cavalry charges, and others operate siege weapons. Workers and workstations are reworked from Ancient Warfare 2 and cover resource production, item transport, crafting and storage. A relationship system tracks how units and players stand with each other and supports team play.
Soldiers can be directed three ways: an RTS mode with hotkeys, formations and shift commands, a command wheel, and a command staff. An in-game tutorial manual explains the controls and gameplay. Compatibility with Better Combat and Epic Fight takes effect only when those mods are installed. Hundred Years Warfare runs on client and server, so the server and every player need it. Files are published for Fabric, Forge and NeoForge, for 1.20.1 and 1.21.1, under All rights reserved and not as open source.
Key features
Arcing, cavalry and siege units
Unit types differ in how they attack, from arcing shots to cavalry charges and siege weapons.
RTS command mode
A real-time mode lets the player direct many soldiers at once, using key shortcuts and group arrangements.
Command wheel and staff
A command wheel and a command staff give quicker ways to issue orders without the full RTS mode.
Worker and workstation production
Workers run workstations for resource production, item transport, crafting and storage, reworked from Ancient Warfare 2.
Relationship system
Relationships between units and players are tracked, supporting management and team gameplay.
In-game manual
A tutorial manual inside the game describes the controls and gameplay step by step.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want NPC combat and production in the same world, and server owners who host group battles and want a fixed set of control methods.
How it compares
Reign Of Nether - Boobcat Edition is Forge-only for 1.20.1 and is not open source; it is released under the GNU General Public License v3.0 only. RTS Siege of Settlements is Forge-only for 1.20.1 and is open source under the GNU Lesser General Public License v3.0 only. Enchanted Warfare is Fabric-only for 1.20.1, licensed as All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Hundred Years Warfare | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-08-20 |
| Reign Of Nether - Boobcat Edition | Forge | 1.20.1 | Client and server | 2025-10-06 |
| RTS Siege of Settlements | Forge | 1.20.1 | Client and server | 2026-09-17 |
| Enchanted Warfare | Fabric | 1.20.1 | Client and server | 2025-06-10 |
Questions
Does Hundred Years Warfare need to be installed on the server?
Do Better Combat or Epic Fight have to be installed?
In the catalog
Hundred Years Warfare is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from ydmsama
Similar mods
What the author says
Tip: If using shaders, you can disable entity shadow rendering for significant performance improvements.
Official listing
- Modrinth page
- modrinth.com/mod/hundred-years-warfare
- Owner
- ydmsama
- Published
- 2025-06-14
- Updated on Modrinth
- 2026-08-20
- Facts verified
- 2026-10-15
