ModsFinder

Highly Customizable Damage Numbers

by DevK75L

Damage indicators that float above a hit entity can be tuned in the Highly Customizable Damage Numbers config screen, including font, color, size and animation.

FabricForgeNeoForgeClient-side onlyApache License 2.01.20 – 26.2

What it does

The mod shows the damage dealt to each entity as a floating number. Players choose the font from four bundled fonts, or add their own as PNG glyph sheets placed in a folder, and a built-in guide explains the steps in-game. Colors can be set per damage value, and a gradient and flicker styling are available, along with gap spacing between digits. The in-game preview shows how the chosen style looks before it is applied.

Animation is adjustable as well: a shake that wiggles the number, a pulse that grows and shrinks it, a pop-in on spawn, and a fade-out at the end. Each has its own enable switch, duration in ticks and intensity. A critical indicator can use a separate glyph, and the conditions for when it appears can be set, such as only with a critical font, never, or after a threshold hit. The mod is client-side only, so no server installation is needed. It is released under the Apache License 2.0, which does not make it open source. Files exist for Fabric, Forge and NeoForge, with builds covering 1.20 – 26.2 and the latest Fabric and NeoForge file for 26.2.

Key features

  1. Custom fonts

    Four preloaded fonts ship with the mod, and any PNG font placed in the fonts folder can be loaded and reloaded in-game.

  2. Per-value colors

    Colors can be defined for different damage values, and a gradient or flicker style can be applied to the numbers.

  3. Animation controls

    Shake, pulse, pop-in and fade-out each have their own enable option, duration and intensity settings.

  4. Critical indicator

    A separate glyph marks critical strikes, with options that set under which conditions it appears.

  5. Spacing and placement

    The gap between digits and the distance from the entity can be adjusted, so indicators match a modpack's style.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.2v1.2.0+mc26.2Not availablev1.2.0+mc26.2
26.1.2v1.1.3+mc26.1Not availablev1.1.3+26.1
26.1.1v1.1.3+mc26.1Not availablev1.1.3+26.1
26.1v1.1.3+mc26.1Not availablev1.1.3+26.1
1.21.x12 of 12 versions with builds
1.21.11v1.1.3+mc1.21.11v1.1.3+mc1.21.11v1.1.3+mc1.21.11
1.21.10v1.1.3+mc1.21.9v1.1.3+mc1.21.9v1.1.3+mc1.21.10
1.21.9v1.1.3+mc1.21.9v1.1.3+mc1.21.9v1.1.3+mc1.21.10
1.21.8v1.1.3+mc1.21.6v1.1.3+mc1.21.6v1.1.3+mc1.21.6
1.21.7v1.1.3+mc1.21.6v1.1.3+mc1.21.6v1.1.3+mc1.21.6
1.21.6v1.1.3+mc1.21.6v1.1.3+mc1.21.6v1.1.3+mc1.21.6
1.21.5v1.1.3+mc1.21.5v1.1.3+mc1.21.5v1.1.3+mc1.21.5
1.21.4v1.1.3+mc1.21.4v1.1.3+mc1.21.4v1.1.3+mc1.21.4
1.21.3v1.1.3+mc1.21.2Not availablev1.1.3+mc1.21.2
1.21.2v1.1.3+mc1.21.2Not availablev1.1.3+mc1.21.2
1.21.1v1.1.31+mc1.21.1v1.1.31+mc1.21.1v1.1.31+mc1.21.1
1.21v1.1.31+mc1.21.1v1.1.31+mc1.21.1v1.1.31+mc1.21.1
1.20.x2 of 2 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Immersive Damage Indicators is open source under the MIT License, is client-side only and covers 1.20 – 1.21.1 for Fabric, Forge and NeoForge. Crosshair Damage Indicator is a client and server mod, not open source, released under All rights reserved and covering 1.20.1 – 1.21.1. Holo Damage Indicator is open source under the MIT License, client-side only, and covers 1.20.1 – 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
Highly Customizable Damage NumbersFabric, Forge and NeoForge1.20 – 26.2Client-side only2026-10-14
Immersive Damage IndicatorsFabric, Forge and NeoForge1.20 – 1.21.1Client-side only2025-04-30
Crosshair Damage IndicatorFabric, Forge and NeoForge1.20.1 – 1.21.1Client and server2026-06-28
Holo Damage IndicatorFabric, Forge and NeoForge1.20.1 – 26.1.2Client-side only2026-06-01

Questions

Does Highly Customizable Damage Numbers need to be installed on the server?

No. It is installed on the player's side alone, so servers need nothing.

Which loaders does Highly Customizable Damage Numbers support?

Fabric, Forge and NeoForge are all supported, with a Fabric file for 26.2 and a NeoForge file for 26.2 as the latest.

How are custom fonts added?

A PNG font is placed in the folder the mod opens in-game, then reloaded from the font settings. A guide in the game explains the process.

In the catalog

Highly Customizable Damage Numbers is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

This mod adds damage indicators to show the play how much damage each hit does to an entity, the indicators can be customized however the user wants with a wide variety of options available to tweak and play around with. Make the indicators match the style of the modpack you're using by changing the font style, size…
DevK75L, on the Modrinth page

Official listing

Owner
DevK75L
Published
2026-02-25
Updated on Modrinth
2026-10-14
Facts verified
2026-10-15

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