Heavy Storms
by tr4shy
Heavy Storms makes thunderstorms strike more often around players, and adds a Lightning Capacitor block that stores Forge Energy from those real strikes.
What it does
During thunderstorms the mod spawns extra lightning bolts near players. The number and spacing of the added strikes can be set in the config, so a server can make storms mild or fierce. Lightning that the mod produces is real lightning, so it can ignite and damage things the way ordinary strikes do.
The Lightning Capacitor is a block that gains Forge Energy each time a strike hits it. Automation mods that read FE can draw from its stored energy, because the mod exposes that energy via the usual Forge capability interface. Heavy Storms is server-side only: players join without installing it, and it changes nothing on the client. It is open source under the MIT License and ships for Forge and NeoForge on 1.20.1 and 1.21.1.
Key features
Extra lightning during storms
Additional strikes fall around players while a thunderstorm is active, with the frequency adjustable in the config.
Lightning Capacitor block
A block that collects energy from lightning strikes that land on or near it.
Forge Energy output
Stored energy is offered through the Forge capability system, so cables and other energy-reading machines can take it.
Real strike behavior
Strikes from the mod behave like vanilla lightning, including fire and damage effects.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Power from storms
A server builder can place capacitors in an open area and feed the stored energy into a machine network through an automation mod.
Who it’s for: Server owners and modpack authors who want storms to matter for power generation, and players who build energy setups that rely on lightning.
How it compares
Rain/Thunder is a Forge and NeoForge mod for 1.20 – 1.21.1 that runs client-side only and is released under All rights reserved, so it is not open source. Ender IO Custom Capacitors targets NeoForge 1.21.1 only, is a client and server mod under the MIT License, and is not open source. AE2 Lightning Tech is open source under the GNU Lesser General Public License v3.0 only, runs on client and server, and covers 1.20.1 – 26.1.2 on Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Heavy Storms | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-01-18 |
| Rain/Thunder | Forge and NeoForge | 1.20 – 1.21.1 | Client-side only | 2026-08-12 |
| Ender IO Custom Capacitors | NeoForge | 1.21.1 | Client and server | 2025-12-20 |
| AE2 Lightning Tech | Forge and NeoForge | 1.20.1 – 26.1.2 | Client and server | 2026-10-11 |
Questions
Does Heavy Storms need to be installed on the client?
Which loaders and versions does Heavy Storms support?
Can Heavy Storms power machines from other mods?
In the catalog
Heavy Storms is one of 4,058 Storage mods on ModsFinder, and one of 1,886 Storage mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from tr4shy
Similar mods
What the author says
Heavy Storms amplifies thunderstorms and introduces a Forge Energy compatible Lightning Capacitor block for Minecraft 1.21.1 using NeoForge, and 1.20.1 using Forge.
Official listing
- Modrinth page
- modrinth.com/mod/heavy-storms
- Owner
- tr4shy
- Published
- 2025-11-08
- Updated on Modrinth
- 2026-01-18
- Facts verified
- 2026-10-15
