ModsFinder

Heavy Storms

by tr4shy

Heavy Storms makes thunderstorms strike more often around players, and adds a Lightning Capacitor block that stores Forge Energy from those real strikes.

ForgeNeoForgeServer-side onlyMIT LicenseOpen source1.20.1 – 1.21.1

What it does

During thunderstorms the mod spawns extra lightning bolts near players. The number and spacing of the added strikes can be set in the config, so a server can make storms mild or fierce. Lightning that the mod produces is real lightning, so it can ignite and damage things the way ordinary strikes do.

The Lightning Capacitor is a block that gains Forge Energy each time a strike hits it. Automation mods that read FE can draw from its stored energy, because the mod exposes that energy via the usual Forge capability interface. Heavy Storms is server-side only: players join without installing it, and it changes nothing on the client. It is open source under the MIT License and ships for Forge and NeoForge on 1.20.1 and 1.21.1.

Key features

  1. Extra lightning during storms

    Additional strikes fall around players while a thunderstorm is active, with the frequency adjustable in the config.

  2. Lightning Capacitor block

    A block that collects energy from lightning strikes that land on or near it.

  3. Forge Energy output

    Stored energy is offered through the Forge capability system, so cables and other energy-reading machines can take it.

  4. Real strike behavior

    Strikes from the mod behave like vanilla lightning, including fire and damage effects.

Compatibility

Latest build for each game version and loader.

1.21.1Not available0.8.0.neoforge
1.20.10.8.0.forgeNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Power from storms

A server builder can place capacitors in an open area and feed the stored energy into a machine network through an automation mod.

Who it’s for: Server owners and modpack authors who want storms to matter for power generation, and players who build energy setups that rely on lightning.

How it compares

Full comparison

Rain/Thunder is a Forge and NeoForge mod for 1.20 – 1.21.1 that runs client-side only and is released under All rights reserved, so it is not open source. Ender IO Custom Capacitors targets NeoForge 1.21.1 only, is a client and server mod under the MIT License, and is not open source. AE2 Lightning Tech is open source under the GNU Lesser General Public License v3.0 only, runs on client and server, and covers 1.20.1 – 26.1.2 on Forge and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Heavy StormsForge and NeoForge1.20.1 – 1.21.1Server-side only2026-01-18
Rain/ThunderForge and NeoForge1.20 – 1.21.1Client-side only2026-08-12
Ender IO Custom CapacitorsNeoForge1.21.1Client and server2025-12-20
AE2 Lightning TechForge and NeoForge1.20.1 – 26.1.2Client and server2026-10-11

Questions

Does Heavy Storms need to be installed on the client?

No. It runs on the server alone, so players need nothing extra to join.

Which loaders and versions does Heavy Storms support?

Files exist for Forge and NeoForge on 1.20.1 and 1.21.1. The latest builds are 0.8.0 for each loader, both published on 2026-01-18.

Can Heavy Storms power machines from other mods?

Yes. The Lightning Capacitor exposes Forge Energy through the standard capability system, so automation mods that read FE can take energy from it.

In the catalog

Heavy Storms is one of 4,058 Storage mods on ModsFinder, and one of 1,886 Storage mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

Heavy Storms amplifies thunderstorms and introduces a Forge Energy compatible Lightning Capacitor block for Minecraft 1.21.1 using NeoForge, and 1.20.1 using Forge.
tr4shy, on the Modrinth page

Official listing

Owner
tr4shy
Published
2025-11-08
Updated on Modrinth
2026-01-18
Facts verified
2026-10-15

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