ModsFinder

Grim kingdoms: Lost structures & ruins

by HardWater

Grim Kingdoms: Lost Structures & Ruins places close to 100 handmade forts, citadels, castles, towers, ships and huts into a world, along with two kingdoms.

FabricForgeNeoForgeQuiltServer required, client optionalAll rights reserved1.19 – 26.3

What it does

The structures are fantasy and medieval in style, and they are inhabited by vanilla mobs as well as custom vanilla-style mobs such as feral white rabbits and gnomes. Loot is drawn from vanilla loot tables, and some hidden special items can be found inside the ruins.

The mod runs on Fabric, Forge, NeoForge and Quilt, and it is also available as a data pack. Only the server has to run the mod to generate and populate the structures, while players can leave it out. Files exist across 27 release versions, and the latest build for every loader is 2.0.3+mod for 26.3, published 2026-07-17. The mod was first published on 2025-12-20 and is released under All rights reserved, so it is not open source.

Key features

  1. Handmade structures

    Close to 100 structures, including forts, citadels, castles, towers, ships and huts, are added to newly generated terrain.

  2. Two kingdoms

    Two larger kingdom sites join the smaller structures, giving the world bigger landmarks to find.

  3. Custom mobs

    Vanilla-based mobs such as feral white rabbits and gnomes inhabit the structures alongside the usual world mobs.

  4. Hidden special items

    Some structures hold hidden items beyond the standard loot tables, which players can search for in the ruins.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.32.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
26.22.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
26.1.22.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
26.1.12.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
26.12.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.x12 of 12 versions with builds
1.21.112.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.102.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.92.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.82.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.72.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.62.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.52.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.42.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.32.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.22.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.21.12.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.212.0.3+mod2.0.3+mod2.0.3+mod2.0.3+mod
1.20.x5 of 5 versions with builds
1.19.x5 of 5 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Grim Kingdoms need a specific loader?

No. Files are published for Fabric, Forge, NeoForge and Quilt, and the mod can also be used as a data pack on server platforms.

Does every player need Grim Kingdoms installed?

No. Server owners install it, and players can join with or without it.

In the catalog

Grim kingdoms: Lost structures & ruins is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

Grim Kingdoms: Lost Structures & Ruins adds close to 100 handmade structures, fantasy and medieval forts, citadels, castles, towers, ships, huts, and 2 kingdoms to your Minecraft world, inhabited by vanilla, and custom vanilla mobs, including feral white rabbits, gnomes etc... Vanilla loot tables + hidden special items
HardWater, on the Modrinth page

Official listing

Owner
HardWater
Published
2025-12-20
Updated on Modrinth
2026-07-17
Facts verified
2026-10-15

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