Global Datapacks
by sourcels
Global Datapacks keeps a single shared folder of data packs that new worlds can pick from during creation, instead of copying packs into each save.
What it does
When a player creates a new world, the Data Packs selection screen is filled from a global datapacks folder inside the Minecraft directory. Packs placed there show up in every world creation, so players no longer need to copy the same files into each save by hand. Packs can be dropped into the central directory and activated at once, and the folder is created automatically if it does not exist yet.
The mod turns the collection into a reusable catalog. Players can pre-select the available packs once, and those selections are kept, so they are not added again each time a new world is created. The data packs tab is reached from the create world screen through the More button, and Mod Menu can open the Minecraft folder if it is installed, though it is optional. Global Datapacks requires Fabric API and needs no other libraries, so Kotlin is not required.
Global Datapacks is a client-side only mod, so only the client needs it and servers run without it. The code is under the Apache License 2.0 and is open source, and the mod is published for Fabric and for 1.21.11 only. Snapshot builds are published as well, and the latest Fabric file is 1.1.1+fabric+1.21.11, dated 2026-01-17.
Key features
Shared datapacks folder
A global folder holds packs that every new world can use, so packs are stored once and not copied into each save.
Automatic folder creation
The global datapacks folder is created on first use if it does not exist, and packs dropped into it appear in the selection screen.
Pre-selected catalog
Packs can be chosen ahead of time and remembered, so a player does not need to re-add them each time a world is created.
Data Packs tab access
The catalog is opened from the create world screen through the More button and its Data Packs tab.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
How it compares
Globalize is a Fabric mod for 1.21 – 1.21.1, and it works on either side, so neither a client nor a server needs it. It is open source under the Mozilla Public License 2.0. Simple Resource Loader covers Fabric and Quilt for 1.21 – 26.3, is open source under the GNU Lesser General Public License v3.0 only, and likewise works on either side with neither side required. Global Datapacks differs by running only on the client and targeting 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Global Datapacks | Fabric | 1.21.11 | Client-side only | 2026-01-20 |
| Globalize | Fabric | 1.21 – 1.21.1 | Client or server, optional | 2024-11-16 |
| Simple Resource Loader | Fabric and Quilt | 1.21 – 26.3 | Client or server, optional | 2026-03-25 |
Questions
Does Global Datapacks need Fabric API?
Does Global Datapacks have to be installed on the server?
Which game versions does Global Datapacks support?
In the catalog
Global Datapacks is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
A mod that lets you pre-select available datapacks so you don’t have to add them again every time you create a new world. Very simple, doesn't need extra libraries or Kotlin. It turns your datapacks into a reusable catalog that you can configure in advance, allowing you to quickly select them during world creation…
Official listing
- Modrinth page
- modrinth.com/mod/global-datapacks
- Owner
- sourcels
- Published
- 2025-12-29
- Updated on Modrinth
- 2026-01-20
- Facts verified
- 2026-10-15
