ModsFinder

Global Datapacks

by sourcels

Global Datapacks keeps a single shared folder of data packs that new worlds can pick from during creation, instead of copying packs into each save.

FabricClient-side onlyApache License 2.0Open source1.21.11

What it does

When a player creates a new world, the Data Packs selection screen is filled from a global datapacks folder inside the Minecraft directory. Packs placed there show up in every world creation, so players no longer need to copy the same files into each save by hand. Packs can be dropped into the central directory and activated at once, and the folder is created automatically if it does not exist yet.

The mod turns the collection into a reusable catalog. Players can pre-select the available packs once, and those selections are kept, so they are not added again each time a new world is created. The data packs tab is reached from the create world screen through the More button, and Mod Menu can open the Minecraft folder if it is installed, though it is optional. Global Datapacks requires Fabric API and needs no other libraries, so Kotlin is not required.

Global Datapacks is a client-side only mod, so only the client needs it and servers run without it. The code is under the Apache License 2.0 and is open source, and the mod is published for Fabric and for 1.21.11 only. Snapshot builds are published as well, and the latest Fabric file is 1.1.1+fabric+1.21.11, dated 2026-01-17.

Key features

  1. Shared datapacks folder

    A global folder holds packs that every new world can use, so packs are stored once and not copied into each save.

  2. Automatic folder creation

    The global datapacks folder is created on first use if it does not exist, and packs dropped into it appear in the selection screen.

  3. Pre-selected catalog

    Packs can be chosen ahead of time and remembered, so a player does not need to re-add them each time a world is created.

  4. Data Packs tab access

    The catalog is opened from the create world screen through the More button and its Data Packs tab.

Compatibility

Latest build for each game version and loader.

1.21.111.1.1+fabric+1.21.11
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

How it compares

Full comparison

Globalize is a Fabric mod for 1.21 – 1.21.1, and it works on either side, so neither a client nor a server needs it. It is open source under the Mozilla Public License 2.0. Simple Resource Loader covers Fabric and Quilt for 1.21 – 26.3, is open source under the GNU Lesser General Public License v3.0 only, and likewise works on either side with neither side required. Global Datapacks differs by running only on the client and targeting 1.21.11.

ModLoadersGame versionsEnvironmentUpdated
Global DatapacksFabric1.21.11Client-side only2026-01-20
GlobalizeFabric1.21 – 1.21.1Client or server, optional2024-11-16
Simple Resource LoaderFabric and Quilt1.21 – 26.3Client or server, optional2026-03-25

Questions

Does Global Datapacks need Fabric API?

Yes. Fabric API is required, and no other libraries are needed, so Kotlin is not required.

Does Global Datapacks have to be installed on the server?

No. Servers do not need it; each player installs it for their own game.

Which game versions does Global Datapacks support?

It supports 1.21.11 only, with the latest Fabric file 1.1.1+fabric+1.21.11 dated 2026-01-17.

In the catalog

Global Datapacks is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

A mod that lets you pre-select available datapacks so you don’t have to add them again every time you create a new world. Very simple, doesn't need extra libraries or Kotlin. It turns your datapacks into a reusable catalog that you can configure in advance, allowing you to quickly select them during world creation…
sourcels, on the Modrinth page

Official listing

Owner
sourcels
Published
2025-12-29
Updated on Modrinth
2026-01-20
Facts verified
2026-10-15

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