GD656FrontVoice
Players in a TACZ firefight hear faction voice callouts from GD656FrontVoice, which adds reload, grenade, kill and suppression cues with CN, US and RU voice packs.
What it does
Combat events on the server trigger voice lines: taking damage, throwing grenades, reloading, killing enemies and being suppressed by gunfire. Enemies are detected by vanilla team membership, and cues are routed to each player by faction. Suppression builds up as stacks on a target when shots pass through a corridor in front of the shooter, and the mod plays a different cue at six and at nine stacks.
The client handles playback, routing and throttling, so intense firefights do not stack sounds without limit. Playback modes are chosen per player, and volume for first-person and third-person sounds can be set separately. The server detects and triggers every event, and network traffic is limited to a single packet type. Parameters can be changed in the Forge config screen or with operator commands at permission level 2, and config changes apply immediately.
The mod is for Forge servers running TACZ guns that want voice feedback in multiplayer. It requires [TACZ] LesRaisins Tactical Equipements and [TaCZ] Timeless and Classics Zero on both sides, and GD656Killicon is optional. Installation covers the server and each player's game. Files are published for 1.20.1 only, with 0.0.15-1.20.1-forge as the latest Forge file, dated 2026-07-29 on the beta channel.
Key features
Faction voice packs
Chinese (CN), American (US) and Russian (RU) voice packs route cues to the player's faction.
Suppression stacks
Each shot down a hostile corridor adds a stack to every target inside it, and stacks expire one second after the first.
Machine gun alerts
When all six stacks come from a machine gun, the target hears a machine gun alert instead of the standard suppressed cue.
Projectile detection
Tracked TACZ bullets are tested against nearby hostile players, and sniper or RPG hits fire their own cues with a three-second cooldown per target.
Anti-spam cooldowns
Cooldowns of four seconds per target and per shooter, plus a one-second gap between aggressive cues, prevent repeated spam.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Questions
Does GD656FrontVoice need TACZ on the server?
Which Minecraft versions are supported?
Does GD656FrontVoice work with GD656Conquest?
In the catalog
GD656FrontVoice is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
GD656FrontVoice is a Minecraft mod that adds a dynamic combat voice-line system to multiplayer servers. It plays faction-specific voice cues — Chinese (CN), American (US), and Russian (RU) — triggered by combat events: taking damage, throwing grenades, reloading, killing enemies, being suppressed by gunfire, and…
Official listing
- Modrinth page
- modrinth.com/mod/gd656frontvoice
- Owner
- Minecraft_GD656
- Published
- 2026-07-25
- Updated on Modrinth
- 2026-07-29
- Facts verified
- 2026-10-15
