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Friendly Fire Denial

by pivosos2007

Friendly Fire Denial stops players from damaging allied living entities, so accidental hits and miss-clicks on teammates do nothing.

FabricClient-side onlyApache License 2.01.21.6 – 1.21.8

What it does

Once active, the client blocks damage dealt to allied living entities, which covers teammates and pets that a stray attack would otherwise hurt. The effect applies only on the player's own client, and it is a single toggle rather than a server rule.

The mod is a Fabric client mod that needs Fabric API. Mod Menu is optional and adds an entry for its settings screen. It is client-side only, so servers need nothing, and the code is released under the Apache License 2.0, though it is not open source. Builds cover 1.21.6 – 1.21.8, with 1.1 for 1.21.8 as the latest file, first published 2025-07-01 and last updated 2025-08-30.

Key features

  1. Ally damage blocking

    Damage a player would deal to allied living entities is cancelled, which keeps cooperative fights and builds safe from miss-clicks.

  2. Enable and disable toggle

    A widget in the settings screen switches the protection on or off without restarting the game.

  3. Clear button for selections

    The Clear button empties only the selected list, leaving the rest of the configuration in place.

  4. Scrollable lists

    The lists in the interface scroll with the mouse, so longer entries stay reachable.

Compatibility

Latest build for each game version and loader.

1.21.81.1
1.21.71.1
1.21.61.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Use cases

Cooperative survival

Players fighting alongside a group can swing wide without hurting companions who wander into the strike.

Who it’s for: Players who run a team or pet setup in Minecraft and want accidental friendly hits to stop. It suits anyone who plays with others on a shared map, since only the client needs the mod.

How it compares

Full comparison

PlayerBeacon is a Fabric client mod for 1.21 – 1.21.8 under All rights reserved and is not open source. Pets Not Friendly Fire is server-side only, open source under the CC0 1.0 Universal license and built for 1.21 – 1.21.1, so it covers pets from the server rather than the player's client. NoFireOnFire is a client mod for 1.21.7 – 1.21.11 under the MIT License and is open source.

ModLoadersGame versionsEnvironmentUpdated
Friendly Fire DenialFabric1.21.6 – 1.21.8Client-side only2025-08-30
PlayerBeaconFabric1.21 – 1.21.8Client-side only2025-12-11
Pets Not Friendly FireFabric1.21 – 1.21.1Server-side only2024-09-15
NoFireOnFireFabric1.21.7 – 1.21.11Client-side only2026-07-31

Questions

Does Friendly Fire Denial need Fabric API?

Yes. Fabric API is required, and the mod is built for the Fabric loader only.

Does a server need Friendly Fire Denial?

No. Players add it to their own game, and a server needs no copy.

Which versions does Friendly Fire Denial support?

Files cover 1.21.6, 1.21.7 and 1.21.8, and the latest file is 1.1 for 1.21.8.

In the catalog

Friendly Fire Denial is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 17,695 mods support Minecraft 1.21.8.

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What the author says

Friendly Fire Denial is a lightweight Fabric mod for Minecraft 1.21.6 that prevents accidental friendly fire by blocking damage dealt to your friends and entities. Keep your team safe and enjoy cooperative gameplay without worries!
pivosos2007, on the Modrinth page

Official listing

Owner
pivosos2007
Published
2025-07-01
Updated on Modrinth
2025-08-30
Facts verified
2026-10-15

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