Forec chunk loading
Forec chunk loading keeps a chunk active on a Fabric server after a player logs out, using a craftable player head placed in the world.
What it does
A player crafts a configurable player head and places it to force the surrounding chunk to stay loaded. After a successful placement the chunk is force-loaded, with an activation message, an optional sound and optional enchanted particles. Chunk loading survives server restarts, so the head keeps working after the server is stopped and started again.
The marker is protected from non-player destruction by default, so explosions, pistons and commands restore it instead of removing it. Breaking the marker deactivates the chunk and drops a reusable marker item that can be placed again. Server owners can edit the configuration file while the server is stopped, set the sounds option to false to keep only action bar messages, and choose another skin through the head texture setting. Commands that control the mod accept a permission level from 0, open to all players, up to 4, and the custom name, lore and head ID of a marker can be copied from them.
Forec chunk loading is a server-side mod for Fabric, with files for 26.1.2 only. The mod works with vanilla clients, and the client mod is not required to be installed for it to run. Installation needs Fabric Loader and Fabric API on a dedicated server, with the JAR placed in the server's mods folder, and the server must be started once to create the config. The code is open source under the GNU General Public License v3.0 or later.
Key features
Craftable marker head
A player head can be crafted and placed to keep the surrounding chunk loaded without any command.
Protected markers
Markers are protected from explosions, pistons and commands by default, and are restored instead of removed.
Reusable marker item
Breaking a marker deactivates the chunk and drops a marker item that can be placed again.
Configurable activation feedback
Activation messages, sounds and particles can be turned on or off, and a permission level controls who may use the commands.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Spawners Dont Need Players is a Fabric mod for 26.1.2 that is server-side only, but it is published under All rights reserved and is not open source. Always Loaded is server-side only, open source under the MIT License, and published for 1.15 – 1.21.4. Tridents Load Chunks is server-side only, open source under the Mozilla Public License 2.0, and published for 1.21.11 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Forec chunk loading | Fabric | 26.1.2 | Server-side only | 2026-08-21 |
| Spawners Dont Need Players | Fabric | 26.1.2 | Server-side only | 2026-06-10 |
| Always Loaded | Fabric | 1.15 – 1.21.4 | Server-side only | 2024-08-29 |
| Tridents Load Chunks | Fabric | 1.21.11 – 26.3 | Server-side only | 2026-09-15 |
Questions
Does Forec chunk loading need to be installed on the client?
What must be installed alongside Forec chunk loading?
Does a marker survive a server restart?
In the catalog
Forec chunk loading is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 15,189 mods support Minecraft 26.1.2.
More from tantaihaha4487
Similar mods
What the author says
Craft a configurable player head that keeps its chunk loaded. It works server-side with vanilla clients. The client does not need this mod installed.
Official listing
- Modrinth page
- modrinth.com/mod/forec-chunk-loading
- Owner
- tantaihaha4487
- Published
- 2026-08-16
- Updated on Modrinth
- 2026-08-21
- Facts verified
- 2026-10-15
