ModsFinder

First Person Camera

by capt_daddy

First Person Camera moves the first-person view slightly forward so the head no longer clips through walls and blocks.

FabricClient-side onlyAll rights reserved26.1 – 26.2

What it does

The mod pushes the first-person camera 0.25 blocks forward from the default position, which gives a wider view of the surroundings and a more natural feel. Vanilla places the camera directly inside the skull, so the head and nearby geometry clip into view when the player looks at a wall. The camera is pulled back by collision detection when it would end up inside a block, and the body is nudged aside when the view turns against a wall. Walking view bob is suppressed near walls.

Everything runs on the client, so a server does not need the mod installed and players join normally. The mod is published for Fabric only, with a single loader and no other versions. Its files target 26.1 – 26.2 across four release versions, and the latest file, 26.2.0, is for 26.2 and dated 2026-07-24. The code is not open source, and the author holds All rights reserved, although the public source code is linked from the project.

Key features

  1. Collision clamping

    When a wall is close, the camera pulls back so the eyes stop at the surface instead of passing through it.

  2. Body nudge

    Turning the camera against a wall gently pushes the body aside, and the body cannot move into a block the offset camera is buried in.

  3. Walking view bob suppression

    View bob is smoothly suppressed near walls, so walking along a corridor does not shake the picture.

  4. Raycast item correction

    For buckets, glass bottles, boats and other place-on-water items, the target is found from the adjusted camera position rather than the standard eye ray.

  5. Adjustable forward distance

    The camera distance forward of the head defaults to 0.25 blocks, a balance between natural feel and collision protection.

Compatibility

Latest build for each game version and loader.

26.226.2.0
26.1.226.1.3
26.1.126.1.3
26.126.1.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Just A Third Person Camera Mod is a Fabric client mod for 26.1.2 – 26.2 under the Creative Commons Attribution Non Commercial No Derivatives 4.0 license, and it is not open source. Modify Camera Collision is a Fabric client mod for 1.17 – 26.2 under the GNU General Public License v3.0 only, and it is open source, so its code can be read and changed. First Person Camera changes the first-person view itself rather than switching to a third-person camera.

ModLoadersGame versionsEnvironmentUpdated
First Person CameraFabric26.1 – 26.2Client-side only2026-07-24
Just A Third Person Camera ModFabric26.1.2 – 26.2Client-side only2026-06-22
Modify Camera CollisionFabric1.17 – 26.2Client-side only2026-04-17

Questions

Does First Person Camera need to be installed on the server?

No. Only the player's game needs it, and servers run without it.

Does First Person Camera require Fabric API?

The mod is published for Fabric only. Its loader requirements are listed on the files, and no other loader is supported.

Does First Person Camera work with First-person Model?

Yes. First-person Model is optional, and First Person Camera locks its offset values so the two mods work together out of the box.

In the catalog

First Person Camera is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Moves the first-person camera slightly forward out of your head — and keeps it from clipping through walls. Vanilla Minecraft places the camera right inside your skull. This mod pushes it forward a little (0.25 blocks by default), which feels more natural and gives you a slightly wider view of your surroundings.
capt_daddy, on the Modrinth page

Official listing

Owner
capt_daddy
Published
2026-05-25
Updated on Modrinth
2026-07-24
Facts verified
2026-10-15

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