First Person Camera
by capt_daddy
First Person Camera moves the first-person view slightly forward so the head no longer clips through walls and blocks.
What it does
The mod pushes the first-person camera 0.25 blocks forward from the default position, which gives a wider view of the surroundings and a more natural feel. Vanilla places the camera directly inside the skull, so the head and nearby geometry clip into view when the player looks at a wall. The camera is pulled back by collision detection when it would end up inside a block, and the body is nudged aside when the view turns against a wall. Walking view bob is suppressed near walls.
Everything runs on the client, so a server does not need the mod installed and players join normally. The mod is published for Fabric only, with a single loader and no other versions. Its files target 26.1 – 26.2 across four release versions, and the latest file, 26.2.0, is for 26.2 and dated 2026-07-24. The code is not open source, and the author holds All rights reserved, although the public source code is linked from the project.
Key features
Collision clamping
When a wall is close, the camera pulls back so the eyes stop at the surface instead of passing through it.
Body nudge
Turning the camera against a wall gently pushes the body aside, and the body cannot move into a block the offset camera is buried in.
Walking view bob suppression
View bob is smoothly suppressed near walls, so walking along a corridor does not shake the picture.
Raycast item correction
For buckets, glass bottles, boats and other place-on-water items, the target is found from the adjusted camera position rather than the standard eye ray.
Adjustable forward distance
The camera distance forward of the head defaults to 0.25 blocks, a balance between natural feel and collision protection.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Just A Third Person Camera Mod is a Fabric client mod for 26.1.2 – 26.2 under the Creative Commons Attribution Non Commercial No Derivatives 4.0 license, and it is not open source. Modify Camera Collision is a Fabric client mod for 1.17 – 26.2 under the GNU General Public License v3.0 only, and it is open source, so its code can be read and changed. First Person Camera changes the first-person view itself rather than switching to a third-person camera.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| First Person Camera | Fabric | 26.1 – 26.2 | Client-side only | 2026-07-24 |
| Just A Third Person Camera Mod | Fabric | 26.1.2 – 26.2 | Client-side only | 2026-06-22 |
| Modify Camera Collision | Fabric | 1.17 – 26.2 | Client-side only | 2026-04-17 |
Questions
Does First Person Camera need to be installed on the server?
Does First Person Camera require Fabric API?
Does First Person Camera work with First-person Model?
In the catalog
First Person Camera is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
More from capt_daddy
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What the author says
Moves the first-person camera slightly forward out of your head — and keeps it from clipping through walls. Vanilla Minecraft places the camera right inside your skull. This mod pushes it forward a little (0.25 blocks by default), which feels more natural and gives you a slightly wider view of your surroundings.
Official listing
- Modrinth page
- modrinth.com/mod/first-person-camera
- Owner
- capt_daddy
- Published
- 2026-05-25
- Updated on Modrinth
- 2026-07-24
- Facts verified
- 2026-10-15
