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Fallout Enemy HUD and Mutations

by JPZamps

Fallout Enemy HUD and Mutations adds a Fallout-style target readout to Minecraft, with a stealth indicator and mutated elite enemies that appear mid-fight.

ForgeNeoForgeClient and serverMIT LicenseOpen source1.20.1 – 26.3

What it does

Holding an open bracket key brings up a boss-bar style readout that drops below automatically, and crouching moves the readout above the crosshair. The brackets around the target sit wide apart at a distance and tighten as the threat gets close.

Enemies can mutate during a fight. A mob that drops below half health gets a single chance to mutate, and a failed roll means it never does. Mutations pick one of eight prefixes such as Savage, Quick, Sturdy, Bloodied, Vampiric, Explosive or Relentless, each changing stats and carrying its own particle effect. Roughly 8 percent of spawns are a separate elite rank, a more durable version of an ordinary mob that wears real armour and is marked with a skull, and bosses take part as well.

The mod is built entirely from vanilla content and requires Forge or NeoForge. It is distributed for 1.20.1 – 26.3, with files for 19 release versions. Both sides need it, so the server and every player install it. The code is open source under the MIT License.

Key features

  1. Target readout

    Looking at a mob within 25 blocks shows its name at the top of the screen, above the health bar.

  2. Stealth indicator

    The indicator reads HIDDEN when nothing hostile is in range, CAUTION when hostiles are nearby but none have noticed the player, and DANGER when something is hunting the player.

  3. Mid-fight mutations

    A mob below half health gets one chance to mutate, gaining a prefix, changed stats and a signature particle, and a successful mutation fully heals it.

  4. Elite enemy ranks

    Elites are far tougher versions of ordinary mobs, with extra health and damage, marked with a skull and real armour, and rarer than mutations.

  5. Legendary mutations

    A mutation that wins a fight can gain Strength, Speed and Resistance, and its name changes to Legendary, which is rare and brutal.

Compatibility

Latest build for each game version and loader.

26.x2 of 2 versions with builds
26.3Not available1.0.0
26.2Not available1.0.0
1.21.x11 of 11 versions with builds
1.21.11Not available1.0.0
1.21.10Not available1.0.0
1.21.9Not available1.0.0
1.21.8Not available1.0.0
1.21.7Not available1.0.0
1.21.6Not available1.0.0
1.21.5Not available1.0.0
1.21.4Not available1.0.0
1.21.3Not available1.0.0
1.21.2Not available1.0.0
1.21.1Not available1.0.0
1.20.x6 of 6 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Fallout Enemy HUD and Mutations need a loader other than Forge?

Forge and NeoForge are the supported loaders, with files for both. The mod does not list Fabric or Quilt builds.

Does the server need the mod installed?

Yes. Every player and the server need a copy of the mod.

Can a mutation be triggered on any mob?

Mutation only fires when the player is genuinely in a fight with the mob; a mob out of sight does not transform.

In the catalog

Fallout Enemy HUD and Mutations is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 8,071 mods support Minecraft 26.3.

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What the author says

A Fallout flavoured combat layer for Minecraft. Enemies get a target readout, a stealth indicator, mid fight mutations and higher ranked variants that can outclass you. Everything is built from vanilla parts. No new items, no new models, no new textures, no dependencies.
JPZamps, on the Modrinth page

Official listing

Owner
JPZamps
Published
2026-09-08
Updated on Modrinth
2026-09-16
Facts verified
2026-10-15

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