ModsFinder

Fade

by Thankun

Fade hides entities within a configurable block range around the player, which clears crowded areas such as mob farms and busy spawn points.

FabricNeoForgeClient-side onlyMIT LicenseOpen source26.1.2 – 26.2

What it does

Fade is a client-side utility that hides entities inside a distance set in blocks. The range, the filter and the rendering mode can all be changed while the game runs, through a settings menu that appears in the video options. Players in populated multiplayer spawn areas and in large mob farms, where rendering lag builds up, can use it to reduce the number of entities drawn on screen.

Filtering is the other half of the mod. The filter can target only players or only entities, so a player can keep other players visible while removing mobs, or the reverse. This also suits parkour and jump maps with tight spaces, where other players block the view. Installation on Fabric needs Fabric API, and NeoForge builds have no extra dependency. Fade is open source under the MIT License.

Key features

  1. Entity culling by distance

    Entities beyond or within a chosen block radius are hidden, which trims the number drawn each frame.

  2. Player and entity filters

    The filter applies to players only, to other entities only, or to both, changed without restarting the game.

  3. Live settings menu

    A graphical menu inside the video settings adjusts distance, filter and rendering mode in real time.

  4. Crowd clearing

    Hiding crowded entities keeps the view clear in parkour areas and crowded spawn points.

Compatibility

Latest build for each game version and loader.

26.21.0.0Not available
26.1.21.0.01.0.0-pre-1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Mob farms

Large farms that cause rendering lag can be viewed with fewer mobs drawn, while the farm keeps running.

Populated spawn areas

On busy multiplayer servers, nearby players and entities can be filtered out of the view around the spawn.

Jump maps and parkour

Other players standing in narrow jumping spaces can be hidden so the route stays readable.

Who it’s for: Players on Fabric or NeoForge who see frame drops in crowded places. Server owners need nothing, since the mod runs on the client only.

How it compares

Full comparison

Particle Culling is a Fabric client mod for 1.21 – 26.3 that is open source under the MIT License, and it hides particles rather than entities. Selective Render is also a Fabric client mod, for 1.20.1 – 26.2, under the GNU General Public License v3.0 only, and it works with a different set of rendering options. Too Many Entities covers Fabric, Forge and NeoForge for 1.19.2 – 26.2 under the MIT License, so it reaches more loaders than Fade does.

ModLoadersGame versionsEnvironmentUpdated
FadeFabric and NeoForge26.1.2 – 26.2Client-side only2026-06-22
Particle CullingFabric1.21 – 26.3Client-side only2026-10-13
Selective RenderFabric1.20.1 – 26.2Client-side only2026-10-14
Too Many EntitiesFabric, Forge and NeoForge1.19.2 – 26.2Client-side only2026-08-06

Questions

Does Fade need Fabric API on Fabric?

Yes. The Fabric build requires Fabric API, and the NeoForge build has no extra dependency listed.

Does Fade have to be installed on the server?

No. Players add it to their own game, and a server needs no copy.

Which game versions does Fade support?

Files exist for 26.1.2 and 26.2. The latest Fabric file is 1.0.0 for 26.1.2, and the latest NeoForge file is a beta 1.0.0-pre-1 for 26.1.2.

In the catalog

Fade is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Fade is a powerful client-side and server-side utility mod that hides or fades entities within a configurable block range to optimize performance and clear your view. This mod is extremely useful in situations where crowded entities block your view or cause massive frame drops: Highly populated multiplayer servers or…
Thankun, on the Modrinth page

Official listing

Owner
Thankun
Published
2026-05-14
Updated on Modrinth
2026-06-22
Facts verified
2026-10-15

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