ExampleDifficult
by Shinokage120
ExampleDifficult is a Forge magic mod that changes how mobs, weapons and potions behave in a world, adding a Blood Moon event along the way.
What it does
Its main job is to tune difficulty. Mob settings can be adjusted so that mobs stop straying too far, vanilla weapons drop differently, and a Blood Moon event can be triggered as a world event. Alchemy is simplified, and a set of new charms, swords, bows and tridents joins the existing items, along with extra potions and minerals. The mod is client and server, so both the server and every player need it. Files are published for Forge only, for 1.21.1, with 1.0.5 as the latest file under the MIT License, which is not open source.
Key features
Adjustable mob behavior
Mob settings control how far mobs wander from their spawn point and change how difficulty is felt in the world.
Blood Moon event
A world event called Blood Moon can be triggered to make nights more dangerous for players.
New charms and weapons
Charms, swords, bows and tridents are added, and some of them keep a player alive from specific deaths.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does ExampleDifficult need to be installed on the server?
Which loader does ExampleDifficult support?
In the catalog
ExampleDifficult is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
This mod adds adjustment to mobs and settings, trying not to stray too far from the vanilla There are weapons that have a % drop More difficulty of mobs Simple alchemy New charms (swords, bow, trident) Budus who saved you and specific deaths More functions to the potions eh items and minerals for the same Budus World…
Official listing
- Modrinth page
- modrinth.com/mod/exampledifficult
- Owner
- Shinokage120
- Published
- 2026-07-23
- Updated on Modrinth
- 2026-09-28
- Facts verified
- 2026-10-15
