Equal Loot
by flemmli97
Equal Loot changes which players receive drops from mobs and bosses, letting each eligible player collect their own loot instead of only the killer.
What it does
Equal Loot gives mobs a per-player loot system. By default only bosses, the mobs in the c:bosses tag, use it. Drops are sorted by the damage each player dealt, and a player who killed the mob is always given loot, as long as the cap on receiving players has not been reached. Players who meet the requirements receive loot until the maximum player amount is hit.
Behaviour is controlled through a configuration file, and the mod ships with a default configuration. Custom entities are set up through data-driven files placed under data/equal_loot/entity, so a datapack is needed to change how a mob behaves. Only the player who receives a drop sees the item pick up. The mod is published for Fabric and NeoForge on 26.3 and the 1.21.1 – 26.3 range, under the MIT License, and is open source. Fabric API is required on Fabric.
Key features
Per-player boss loot
Bosses drop loot for each eligible player, so nobody is left out when a team takes down a mob together.
Damage-based eligibility
A player qualifies by hitting the mob recently and dealing a minimum share of its health, which is set in the config.
Killer always rewarded
The player who kills a mob always receives its loot, whether or not other requirements are met.
Data-driven entities
Loot behaviour for each entity is defined through files under data/equal_loot/entity, for datapack authors.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who run boss fights for groups of players and want each participant to receive loot. Datapack authors can use the entity files to set loot behaviour per mob.
How it compares
Loot Explorer is a Fabric and NeoForge mod for 1.21 – 26.2, licensed under the MIT License and open source, and it runs client-side only. Dimensions 1:1 is a Fabric mod for 1.21 – 1.21.8, MIT licensed and open source, and it runs server-side only. Equal Loot is server-side only as well, and it covers 26.3 on both Fabric and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Equal Loot | Fabric and NeoForge | 1.21.1 – 26.3 | Server-side only | 2026-09-18 |
| Loot Explorer | Fabric and NeoForge | 1.21 – 26.2 | Client-side only | 2026-10-07 |
| Dimensions 1:1 | Fabric | 1.21 – 1.21.8 | Server-side only | 2025-09-07 |
Questions
Does Equal Loot need Fabric API on Fabric?
Does every player on a server need Equal Loot installed?
Which mobs use the per-player system by default?
In the catalog
Equal Loot is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 8,071 mods support Minecraft 26.3.
More from flemmli97
Similar mods
What the author says
Equal loot is a simple mod that allows mobs to drop their loot multiple times for each player that assisted in its kill. Only the player the drop it's for can see and pickup the items. Additionally, the mod offers various configuration to change the behaviour of this system.
Official listing
- Modrinth page
- modrinth.com/mod/equal-loot
- Owner
- flemmli97
- Published
- 2026-01-26
- Updated on Modrinth
- 2026-09-18
- Facts verified
- 2026-10-15
