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Epic Fight x Iron's Spells: Enhanced Animation

by Yukami

Epic Fight x Iron's Spells: Enhanced Animation replaces how Iron's Spells casts are shown on the player, routing spellcasting through Epic Fight's animation system so casts look like combat moves.

ForgeNeoForgeClient and serverGNU General Public License v3.0 onlyOpen source1.20.1 – 1.21.1

What it does

Players who use Iron's Spellbooks with Epic Fight get custom casting animations for spells, driven by Epic Fight's own animation system. Several casting animation styles are included, and staff items carry unique variants that hold the staff in the main hand during a cast.

Spell casts can be interrupted by Epic Fight skills such as guarding and rolling, and held items can be hidden during animations through configurable staff options. Iron's Spellbooks client settings control whether first-person arms and items are drawn while casting. Newer builds also add datapack support, so server owners can customize which animation each spell uses.

The mod requires Epic Fight and Iron's Spells 'n Spellbooks, and it runs on client and server, so the server and every player need it. It is open source under the GNU General Public License v3.0 only, and files target Forge and NeoForge.

Key features

  1. Spell casting animations

    Iron's Spellbooks casts are played through Epic Fight's animation system instead of the default pose.

  2. Staff variants

    Several casting animations come with staff items that hold the staff in the main hand during the cast.

  3. Skill interruption

    Epic Fight skills such as guarding and rolling can cancel a spell cast in progress.

  4. Configurable display

    Options hide held items during animations, and Iron's Spellbooks client settings control first-person rendering.

Compatibility

Latest build for each game version and loader.

1.21.1Not available3.1.0
1.20.62.6.0Not available
1.20.52.6.0Not available
1.20.42.6.0Not available
1.20.32.6.0Not available
1.20.22.6.0Not available
1.20.12.6.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Questions

Does Enhanced Animation need Epic Fight?

Yes. Epic Fight is required, along with Iron's Spells 'n Spellbooks, because the mod routes spell casts through Epic Fight's animation system.

Must the server have the mod installed?

Yes. Every player and the server need a copy of the mod.

Which loaders and versions are supported?

Files target Forge and NeoForge. The latest NeoForge file is 3.1.0 for 1.21.1, and the latest Forge file is 2.6.0 for 1.20.6.

Can the animations be customized?

Newer builds add datapack support, so spell animations can be changed. Staff hiding and first-person display can also be set in the config files.

In the catalog

Epic Fight x Iron's Spells: Enhanced Animation is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 32,366 mods support Minecraft 1.21.1.

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What the author says

(Formerly Epic Fight x Iron's Spells Animation Fix) If you updated to 2.1.8 and newer from an older version please delete the mod config file (efiscompat.toml) so it can regenerate the correct config
Yukami, on the Modrinth page

Official listing

Owner
Yukami
Published
2024-11-19
Updated on Modrinth
2026-07-05
Facts verified
2026-10-15

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