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EntityNames

by StupidRepo

EntityNames changes how mob names are shown above their heads, letting players set a first name, last name or nickname for each mob in the game.

NeoForgeClient-side onlyMIT LicenseOpen source1.21.4

What it does

Names shown over mobs can be set in several formats, including a first name only, a first and last name, a first and last name with a nickname, or a nickname alone. The display is a client-side change, so it only affects what the player sees on their own screen and works in single-player and on multiplayer servers without any server-side installation.

The mod is aimed at players who find the default mob labels too plain and want names that read like conversation or roleplay. The author's notes describe the naming formats as the core of the mod and show example names such as a full name with a nickname in the middle. Files are published for NeoForge only, for the single game version 1.21.4, with 1.0.2 as the latest file, and the code is open source under the MIT License.

Key features

  1. First name display

    A mob can be shown with only a first name above its head, the simplest of the available formats.

  2. Full name formats

    Names can include a first and last name, or a first, last name and nickname, so a mob reads like a person.

  3. Nickname only

    The display can show just a nickname, which suits mobs that players want to label casually.

  4. Client-side display

    The names are drawn on the player's own client, so the mod changes what is shown without altering the world for anyone else.

Compatibility

Latest build for each game version and loader.

1.21.41.0.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Roleplay and storytelling

Players who run roleplay servers or write stories set in a world can give mobs full names that match their characters.

Light-hearted play

Groups of friends can call mobs silly nicknames, which the mod displays above each entity during play.

Who it’s for: Players on NeoForge 1.21.4 who want mobs to carry names in the game view. Server owners do not need the mod, because it only changes the client display.

Questions

Does EntityNames need to be installed on the server?

No. Players add it to their own game, and a server needs no copy.

Which loader and game version does EntityNames support?

The mod is published for NeoForge only, for Minecraft 1.21.4. No other loader or game version has files listed.

Can a mob show a full name and a nickname together?

Yes. One of the name formats combines a first name, a last name and a nickname, as shown in the author's examples.

In the catalog

EntityNames is one of 5,392 Social mods on ModsFinder, and one of 1,784 Social mods for NeoForge. 17,979 mods support Minecraft 1.21.4.

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What the author says

It's rude to call Tom, the Skeleton, "Skeleton". I mean, he has a name, doesn't he‽ Now, you can have manners, and call mobs by their names! If you don't want to call them by their names, you can make names display in other formats, such as: - First name only (e.g. James) - First and last name (e.g. James Bond) …
StupidRepo, on the Modrinth page

Official listing

Owner
StupidRepo
Published
2025-02-24
Updated on Modrinth
2025-02-26
Facts verified
2026-10-15

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