ModsFinder

endofday

by FateIlya

endofday changes zombies on Forge so they behave as threats in a hostile, end-of-world setting, with behaviors such as breaking blocks and hunting players through walls.

ForgeClient and serverApache License 2.01.20.1 – 1.20.6

What it does

Zombies in endofday gain a set of behaviors beyond the vanilla ones. They can place building blocks to imitate construction, break blocks in their way, and seek out nearby chests to equip gear, with the choice of armor adjusted to enchantments and durability. They can see through obstacles to find players even when they are hidden inside buildings, and they follow other groups that appear often.

The mod is built for survival worlds and multiplayer servers where zombies should pose a larger challenge. Some zombies use fishing rods to hook players or steal items, and others throw Ender Pearls toward players who are close. Spawning custom entities by hand is disabled, so entity spawns come only from the mod's own rules.

endofday is a Forge mod for 1.20.1 – 1.20.6, and its latest file, 1.6.0-RE, targets 1.20.6. It needs TaCZ (Timeless and Classics Zero) to load. The code is under the Apache License 2.0, and the project is not open source.

Key features

  1. Building zombies

    Zombies place blocks to imitate construction, which lets them close gaps and reach players.

  2. Block breaking

    Zombies break blocks that stand in their path, opening routes through walls and barriers.

  3. Gear seeking

    Zombies look for equipment in nearby chests and adjust their gear choices to enchantments and durability.

  4. Hunting through walls

    Zombies can see through obstacles and locate players hidden inside buildings.

Compatibility

Latest build for each game version and loader.

1.20.61.6.0-RE
1.20.51.6.0-RE
1.20.41.6.0-RE
1.20.31.6.0-RE
1.20.21.6.0-RE
1.20.11.6.0-RE
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

[TaCZ] Timeless and Classics ZeroThe most Immersive and Customizable modern FPS experience in Minecraft - A complete Remaster of the TaC gun mod by the original team.
Required

How it compares

Full comparison

FasterZombies is a server-side only Forge mod for 1.20.1 under the MIT License. Zombie Waves is server-side only for 1.20.1 – 1.20.6 under All rights reserved. Nekomata Zombie Apocalypse is client-side only for 1.20.1 under the MIT License, so it differs in where it runs: endofday requires both client and server to run its zombie behaviors.

ModLoadersGame versionsEnvironmentUpdated
endofdayForge1.20.1 – 1.20.6Client and server2026-03-18
FasterZombiesForge1.20.1Server-side only2025-07-10
Zombie WavesForge1.20.1 – 1.20.6Server-side only2026-07-09
Nekomata Zombie ApocalypseForge1.20.1Client-side only2026-04-10

Questions

Does endofday need TaCZ to run?

Yes. TaCZ (Timeless and Classics Zero) is a required dependency and must be installed alongside endofday on Forge.

Does endofday have to be installed on both sides?

Yes. A server running it needs every connecting player to have it too.

Which game versions does endofday support?

Files exist for 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5 and 1.20.6, and the latest file, 1.6.0-RE, targets 1.20.6.

In the catalog

endofday is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 11,154 mods support Minecraft 1.20.6.

Similar mods

What the author says

If you have ideas or encounter issues, you can contact the author through the methods provided in the mod. Spawning of custom entities can now be manually disabled — no longer forced.
FateIlya, on the Modrinth page

Official listing

Owner
FateIlya
Published
2024-12-26
Updated on Modrinth
2026-03-18
Facts verified
2026-10-15

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