ModsFinder

Zombie Waves

by VLAD9_9

Zombie Waves turns survival play into a defended fight, with zombie invasions that arrive in waves from the fifth day onward.

ForgeServer-side onlyAll rights reserved1.20.1 – 1.20.6

What it does

Starting on Day 5, invasion waves begin at night and attack the player for five days. Zombies emerge from groups in directions surrounding the base, so the player has to defend every side rather than one approach. Each wave grows harder than the last, and special Miner Zombies can break through walls and other obstacles that would stop ordinary mobs.

Mobs pursue the player and spawn at random points around them rather than staying in one area, which keeps attacks less predictable. Block breaking uses cracking animations and realistic mining speeds. Gear and armor scale with the current wave, which pushes players to build stronger defenses and gather better equipment before the next night. The mod is published for Forge only, across six game versions 1.20.1 – 1.20.6, under All rights reserved, and it is server-side only, so players join without installing anything.

Key features

  1. Five-day invasion waves

    Invasions begin at night on Day 5 and continue for five days, with each wave stronger than the one before.

  2. Miner Zombies

    Special zombies break through walls and obstacles, so fortifications need more than solid blocks to hold.

  3. Scaling gear and armor

    Zombie equipment and armor scale with the current wave, so later nights bring tougher opponents.

  4. Hunting zombies

    Zombies pursue the player actively and spawn at random points around them, instead of wandering in place.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.61.0.2
1.20.51.0.2
1.20.41.0.2
1.20.31.0.2
1.20.21.0.2
1.20.11.0.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival defense

Players build a base and prepare for escalating nights, deciding where to place walls and turrets before each invasion arrives.

Who it’s for: Survival players who want scheduled, escalating attacks on their base, and server owners who want a set zombie threat that grows over several in-game nights.

Questions

Does Zombie Waves need to be installed on the client?

No. Players join without it, since only the server has to run the mod.

Which game versions does Zombie Waves support?

Files exist for 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5 and 1.20.6, all for Forge. The latest file is 1.0.2 for 1.20.6, in the alpha channel.

When do the invasion waves start?

Waves begin on Day 5 and arrive at night, continuing across five days with increasing difficulty.

In the catalog

Zombie Waves is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 11,154 mods support Minecraft 1.20.6.

Similar mods

What the author says

Zombie Waves turns survival in Minecraft into a genuine fight for survival. Starting on Day 5, dangerous invasion waves begin attacking the player every five days. Groups of zombies emerge from all directions, surrounding your base and forcing you to defend yourself.
VLAD9_9, on the Modrinth page

Official listing

Owner
VLAD9_9
Published
2026-07-07
Updated on Modrinth
2026-07-09
Facts verified
2026-10-15

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