Effects After Death
by Phyton
Effects After Death keeps Minecraft status effects active through a player's death, with settings that can be tuned per effect, per gamemode and per player.
What it does
Players who die normally lose their potion effects. This mod lets selected effects carry over the respawn, and each effect can be turned on or off separately. Retention can be limited to chosen gamemodes such as survival, creative or spectator, and effects can be given an infinite duration when kept. Effects are grouped across several pages of the configuration screen, and a group toggle page switches several effects at once.
The mod is configured on the server, and a datapack version is available for servers that prefer it over a Java mod. Individual rule sets can be given to each player, so one server can run different effect rules for different groups. Installation needs only the server, since the server is required and the client is optional. Files cover 1.21 – 1.21.11 for Fabric, Forge, NeoForge and Quilt, and the latest build, 1.1+mod for 1.21.11, was published on 2025-11-23 under a custom license that is not open source.
Key features
Keep effects after death
Chosen status effects persist through the respawn instead of being cleared by death.
Per-effect control
Each Minecraft effect can be enabled or disabled on its own, so retention covers only the effects a server picks.
Gamemode restrictions
Retention can be limited to specific gamemodes, including survival, creative and spectator.
Infinite effects
Kept effects can be given an infinite duration, which suits challenge modes and progression servers.
Group toggle page
Several effects can be switched on or off in one action from a dedicated page.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want fine control over which effects carry through a death, and players on servers that use such rules. Single-player players can install the mod, but the server side is the part that does the work.
How it compares
Death Effects is a Fabric client-side only mod, open source under the MIT License and published for 1.21.1 – 1.21.11, so it changes only the player's own client. Limited Spectator is a client and server mod under the MIT License for 1.21.1 – 1.21.11 on Fabric, NeoForge and Quilt, and both sides must run it. Effects After Death is server-side with a custom license and offers per-effect and per-gamemode control instead.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Effects After Death | Fabric, Forge, NeoForge and Quilt | 1.21 – 1.21.11 | Server required, client optional | 2025-11-23 |
| Death Effects | Fabric | 1.21.1 – 1.21.11 | Client-side only | 2026-03-04 |
| Limited Spectator | Fabric, NeoForge and Quilt | 1.21.1 – 1.21.11 | Client and server | 2026-06-05 |
Questions
Does Effects After Death need to be installed on the client?
Which loaders are supported?
Can effects be kept only in some gamemodes?
In the catalog
Effects After Death is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Phyton
Similar mods
What the author says
Effects After Death is a highly configurable Minecraft datapack/mod that allows all minecraft effects to persist after a player's death. Designed for maximum flexibility, it supports both global and per-player customization to suit various gameplay styles and server rules. Ideal for RPG style servers, challenge…
Official listing
- Modrinth page
- modrinth.com/mod/effects-after-death
- Owner
- Phyton
- Published
- 2025-07-20
- Updated on Modrinth
- 2025-11-23
- Facts verified
- 2026-10-15
