Ecliptic Seasons
by joe-vettek
Ecliptic Seasons changes the landscape, weather, crops and daylight of a world across a year divided into 24 solar terms.
What it does
Seasonal weather patterns bring rain and snowfall that vary by season and region. Snow builds up and melts gradually instead of appearing all at once when winter begins. Optional vanilla snow layers can cover the ground as part of the snow scenery.
The seasons also affect crop growth and animal behavior, and daylight length changes through the year. Optional humidity controls add depth to farming, while greenhouses give a way to grow crops when outside conditions are unfavorable. Seasonal particles, block appearances and ambient sounds carry the changes into the places players explore.
Ecliptic Seasons is a standalone mod that takes inspiration from the traditional Chinese 24 Solar Terms. It is published for Forge and NeoForge across 7 release versions, 1.20.1 – 26.3, and the code is not open source under All rights reserved. The server and every player need the mod installed.
Key features
Seasonal weather
Rain and snow follow the season and the region, and snow cover responds to changing conditions over time.
Year-long daylight
Day length shifts across the year, so summer evenings run longer than winter ones.
Crops and animals
Seasons influence crop growth and animal behavior, with optional humidity settings that change how farming works.
Greenhouses
Greenhouses let players keep crops growing when the weather outside would otherwise stop them.
Configurable seasons
Configuration files, datapacks and resource packs adjust seasonal behavior, landscapes and crops, and server settings can sync to clients.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Required by 1 mod
Use cases
Seasonal scenery
Players who want the landscape to change with the year can keep the default weather and snow settings and explore a world that shifts through the seasons.
Survival challenge
Players who want a harder farming game can raise the humidity and crop effects and rely on greenhouses during unfavorable weather.
Who it’s for: Players who want a changing world rather than a static one, modpack creators tuning seasonal behavior, and server owners who want shared seasonal settings across their players.
How it compares
Solstice Dynamic Seasons is a Fabric, Forge and NeoForge mod for 1.20.1 – 1.21.11 under All rights reserved, and it is not open source. Immersive Snow Reloaded is server-side only, open source under the MIT License, and covers 1.20.1 – 26.3 on Fabric, Forge and NeoForge, so players can join without installing it. Seasonal Let's Do is server-side only and open source under the Apache License 2.0, with a range of 1.20 – 1.21.11 on Fabric, Forge, NeoForge and Quilt.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Ecliptic Seasons | Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-10-10 |
| Solstice Dynamic Seasons | Fabric, Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2026-05-27 |
| Immersive Snow Reloaded | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Server-side only | 2026-10-03 |
| Seasonal Let's Do | Fabric, Forge, NeoForge and Quilt | 1.20 – 1.21.11 | Server-side only | 2026-04-06 |
Questions
Does Ecliptic Seasons need to be installed on the server?
Which loaders does Ecliptic Seasons support?
Does Ecliptic Seasons work with Pam's Harvestcraft 2?
In the catalog
Ecliptic Seasons is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 8,071 mods support Minecraft 26.3.
More from joe-vettek
Similar mods
What the author says
A world that changes with the passing year. Spring rain falls across new growth. Summer brings long days and green fields. Autumn colors the forests, and winter snow gradually covers the land.
Official listing
- Modrinth page
- modrinth.com/mod/ecliptic-seasons
- Owner
- joe-vettek
- Published
- 2026-03-24
- Updated on Modrinth
- 2026-10-10
- Facts verified
- 2026-10-15
