ModsFinder

Dragon's Projectile Fix

by Twez

Dragon's Projectile Fix is a Fabric client mod for 1.21.11 that corrects small projectile desyncs and rendering bugs during fights with the Ender Dragon.

FabricClient-side onlyMIT License1.21.11

What it does

Projectiles in the dragon fight can drift out of sync between the server and the player's screen, and some render incorrectly. This client-side mod smooths the path a projectile follows on screen and reduces those visual desyncs, so what a player sees matches what happens in the world more closely.

The fixes run only on the client, so the server and other players do not need the mod. A config menu lets a player turn individual features on or off. The mod also includes its own support for the armor HUD interface used in the dragon fight.

Files are published for Fabric only, for 1.21.11 alone. The mod is released under the MIT License but is not open source. Support covers the current version only, so older game versions are not planned.

Key features

  1. Projectile desync fixes

    Small desyncs between the server and the client in projectile movement are corrected, so hits line up with what is visible.

  2. Smoother projectile paths

    The on-screen path of projectiles is made smoother, reducing jitter as they travel.

  3. Rendering bug fixes

    Some projectile rendering bugs are fixed, so projectiles appear where they actually are.

  4. Toggleable features

    A config menu lets players enable or disable individual fixes.

Compatibility

Latest build for each game version and loader.

1.21.111.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Ender Dragon fights

Players fighting the dragon with bows and other projectile attacks see steadier, more accurate paths on their own screen.

Who it’s for: Players on Fabric 1.21.11 who notice projectile jitter or desync in the End. Only the client needs the mod, so it can be added to a single-player world or to a player's own client on any server.

How it compares

Full comparison

Universal Input Sync is a Fabric client-side mod for 1.21.4 under the CC0 1.0 Universal license, and it is not open source. GlassSync is a Fabric client-side mod for 1.21.5 – 1.21.11, released under the MIT License and open source, so it covers a wider version range than Dragon's Projectile Fix.

ModLoadersGame versionsEnvironmentUpdated
Dragon's Projectile FixFabric1.21.11Client-side only2026-05-12
Universal Input SyncFabric1.21.4Client-side only2026-09-07
GlassSyncFabric1.21.5 – 1.21.11Client-side only2026-01-26

Questions

Does Dragon's Projectile Fix need to be installed on the server?

No. Only the player's game needs it, and servers run without it.

Which game versions does Dragon's Projectile Fix support?

Only 1.21.11. Support is limited to the current version, and the latest Fabric file is 1.0.1 for 1.21.11.

Can individual fixes be turned off?

Yes. A config menu lets players enable or disable certain features of the mod.

In the catalog

Dragon's Projectile Fix is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This client side 1.21.11 mod fixes projectile desyncs. Support is limited to the current version only.
Twez, on the Modrinth page

Official listing

Owner
Twez
Published
2026-05-06
Updated on Modrinth
2026-05-12
Facts verified
2026-10-15

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