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DragonMine Z: Passives+

by facub80418

DragonMine Z: Passives+ gives the DragonMine Z add-on new passive abilities, from Rage Mode to Self Destruction, that players receive through the race and passive settings.

ForgeClient and serverAll rights reserved1.20.1

What it does

The add-on works only together with DragonMine Z - Dragon Ball in Minecraft!, which must be installed alongside it. Passives+ introduces new passive abilities for that mod, and the set is still a work in progress that receives more passives over time.

Passives are assigned through the DragonMine Z config folder. Server owners open the races section, choose the race they want to assign a passive to, and enter the passive's ID under racialSkill. A separate config file sets health percentages and multipliers. A server running it needs every connecting player to have it too.

Forge is the only loader listed. Files exist for Minecraft 1.20.1, with 1.5.1 as the latest build from 2026-08-10, first published on 2026-03-06. The add-on is released under All rights reserved and is not open source.

Key features

  1. Rage Mode

    Rage Mode activates when the player stays below 25% maximum health for 5 seconds, raising strength, skill and power stats, with the duration doubled to 40 seconds.

  2. Self Destruction

    Self Destruction lets the player explode once health drops below 10.

  3. Ki Master

    Ki Master increases damage dealt with Ki weapons and speeds up Ki regeneration.

  4. Long Reach and Ki Absorption

    Long Reach extends attack range while the mode is active at the cost of extra stamina. Ki Absorption turns blocked Ki attacks into energy and stat boosts.

  5. Cold Blood and Infect

    Cold Blood raises stats while the player is exposed to sun, and Infect steals life from enemies and grants a buff on kill. Resistance rises as HP is lost.

Compatibility

Latest build for each game version and loader.

1.20.11.5.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

DragonMine Z - Dragon Ball in Minecraft!DragonBall Mod that let's you create your own Character, explore other worlds and fight strong enemies!
Required

Use cases

Custom race builds on a server

Server owners can decide which passives each race receives by editing the race section and the racialSkill IDs in the config folder.

Tuning difficulty

The health percentage and multiplier config file lets owners adjust when and how strongly the threshold passives trigger.

Who it’s for: Players and server owners who already run DragonMine Z - Dragon Ball in Minecraft! on Forge 1.20.1 and want extra passive abilities for its races.

Questions

Does Passives+ need DragonMine Z to work?

Yes. DragonMine Z - Dragon Ball in Minecraft! is a required dependency, and Passives+ adds its passives to that mod.

Do players need the add-on if the server runs it?

Yes. Installation covers the server and each player's game.

How are passives assigned to a race?

Server owners open the races section in the DragonMine Z config folder, pick a race, and enter the passive ID under racialSkill.

Will more passives be added?

The add-on is still a work in progress and is updated with more passives over time.

In the catalog

DragonMine Z: Passives+ is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

DragonMine Z: Passives+ is an add-on that introduces new passive abilities to DragonMine Z. This mod is still a work in progress (WIP), but it will be updated with more passives over time. To implement these passives in your mod, go to the DragonMine Z config folder. Open the "races" section and select the race you…
facub80418, on the Modrinth page

Official listing

Owner
facub80418
Published
2026-03-06
Updated on Modrinth
2026-08-10
Facts verified
2026-10-15

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