1.15 Dragon Hitbox Fix
by contaria
1.15 Dragon Hitbox Fix corrects the hitbox of the Ender Dragon in Minecraft 1.15, which was drawn about twice as far from the dragon's actual position as it should be.
What it does
In 1.15.x the hitbox calculation for dragons placed the box at the wrong offset, so the rendered box sat roughly twice as far away as the dragon itself. The mod corrects this with a simple mixin, so attacks land where the dragon is drawn. It works on the 1.15 releases 1.15 – 1.15.2 and was also made to function with the 19w41a snapshot. The mod is a Fabric client mod, so only the client needs it and servers run without it. The code is released under the CC0 1.0 Universal license, and the source code and issue tracker are public.
Key features
Corrected dragon hitbox
The dragon's hitbox is placed at the dragon's real position, so hits register where the model is shown.
Simple mixin fix
The correction is applied through a small mixin, which keeps the change narrow and limited to dragon rendering.
Snapshot compatibility
The fix was also tested against the 19w41a snapshot in addition to the 1.15.x release builds.
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
In the catalog
1.15 Dragon Hitbox Fix is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 1,831 mods support Minecraft 1.15.2.
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What the author says
Fixes the dragon hitboxes being rendered wrong in 1.15.x. In these versions the position of the dragons hitbox was calculated wrong, causing it to render 2x as far from 0 0 0 as the dragons actual position. This mod fixes that with a simple mixin.
Official listing
- Modrinth page
- modrinth.com/mod/dragon-hitbox-fix
- Owner
- contaria
- Published
- 2022-09-17
- Updated on Modrinth
- 2022-09-17
- Facts verified
- 2026-10-15