Don't Stop Moving
by __Rowan__L
Don't Stop Moving is a NeoForge minigame in which standing still costs the player health, and the damage per hit can be changed in its settings.
What it does
A player who stays in place for too long takes damage, so movement becomes part of the challenge. The penalty is tuned by the default of one heart, or two damage points, per hit, and that amount can be customized. The mod runs on the client and the server together, so both sides need it. It is published for NeoForge on 1.21.1 only, with a single 1.0.0 file released on 2026-02-19. The code is under the MIT License and is not open source.
Key features
Standing still hurts
A player who stops moving takes damage, which is the core rule of the minigame.
Customizable damage
The default penalty of one heart per hit can be changed to suit a different difficulty.
Warning before damage
A warning appears to tell the player that standing still is about to cause harm.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Don't Stop Moving need to be installed on the server?
Which versions does Don't Stop Moving support?
Are there known problems with Don't Stop Moving?
In the catalog
Don't Stop Moving is one of 2,135 Minigame mods on ModsFinder, and one of 712 Minigame mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from __Rowan__L
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What the author says
!This mod was made very quickly with limited testing expect bugs! If you stop moving, you will take damage. By default, standing still deals 1 heart (2 damage) per hit, but this can be customized. 25% off your first month of your server hosted with bisect hosting
Official listing
- Modrinth page
- modrinth.com/mod/dont-stop-moving
- Owner
- __Rowan__L
- Published
- 2026-02-19
- Updated on Modrinth
- 2026-02-19
- Facts verified
- 2026-10-15
