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Dont Get Hurt

by LAST-iMP

Dont Get Hurt replaces plain health loss with a wound system, where hits injure specific body parts and untreated injuries worsen over time.

ForgeNeoForgeClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.20.1 – 1.21.11

What it does

Instead of losing health directly when damaged, a player receives wounds on particular body parts, and each wound type has its own consequences. Minor injuries that go untreated get worse with time and cause further health loss, while severe trauma can produce dislocations and fractures. Players can perform basic first aid in dangerous situations and complete treatment once the area is safe. The mod is aimed at more realistic survival play.

Medical tools cover the treatment side. Health scanners and blood analyzers show the condition of the player or other players, and a wrench can snap a dislocated arm back into place. Dont Get Hurt is open source under the GNU Lesser General Public License v3.0 or later. Files are published for Forge and NeoForge across four release versions, 1.20.1 – 1.21.11, and it runs on client and server, so both sides need it. Latest files are 1.3.3.11 for 1.20.1 on Forge and for 1.21.1 on NeoForge, both dated 2026-07-06.

Key features

  1. Body part wounds

    Each strike causes a wound of a particular kind on a given body part, and every kind brings its own set of effects.

  2. Untreated injuries

    Minor injuries worsen over time when left untreated, leading to further health loss.

  3. Medical tools

    Health scanners and blood analyzers check the condition of the player or others, and a wrench resets dislocated limbs.

  4. First aid and treatment

    Basic first aid can be applied in danger, and complete treatment follows once the area is safe.

Compatibility

Latest build for each game version and loader.

1.21.11Not available1.2.9.2-NeoForge-1.21.11
1.21.1Not available1.3.3.11-NeoForge-1.21.1
1.20.6Not available1.2.1.2-NeoForge-1.20.6
1.20.11.3.3.11-Forge-1.20.1Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Survival play

Players who want injuries to matter more than a health bar can build their routine around wounds and treatment.

Cooperative medical roles

Groups can assign one player to scan and treat the others after fights or hazards.

Who it’s for: Players and server owners who want a survival experience where injuries, rather than health alone, shape how they act.

How it compares

Full comparison

Health Extended is a NeoForge-only option for 1.21.1 with a custom license that is not open source. Bandagez runs on Fabric, Forge and NeoForge across 1.20.1 – 1.21.11 and is open source under the GNU General Public License v3.0 or later. FFInjury covers Fabric, Forge and NeoForge for 1.20.1 – 26.3, with All rights reserved, and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Dont Get HurtForge and NeoForge1.20.1 – 1.21.11Client and server2026-07-06
Health ExtendedNeoForge1.21.1Client and server2026-05-21
BandagezFabric, Forge and NeoForge1.20.1 – 1.21.11Client and server2026-06-09
FFInjuryFabric, Forge and NeoForge1.20.1 – 26.3Client and server2026-10-07

Questions

Does Dont Get Hurt need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loaders does Dont Get Hurt support?

Forge and NeoForge. The latest Forge file is 1.3.3.11 for 1.20.1, and the latest NeoForge file is 1.3.3.11 for 1.21.1.

Can players reset a dislocated arm?

Yes. The wrench is used to snap a dislocated arm back into place.

In the catalog

Dont Get Hurt is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 19,862 mods support Minecraft 1.21.11.

Similar mods

Official listing

Owner
LAST-iMP
Published
2025-11-24
Updated on Modrinth
2026-07-06
Facts verified
2026-10-15

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