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Default Gamemode for NeoForge

by TakeruDavis

Default Gamemode for NeoForge lets a player set the game mode and difficulty that new worlds start with, for the 1.21.1 build of NeoForge.

NeoForgeClient-side onlyGNU General Public License v3.0 onlyOpen source1.21.1

What it does

The mod is an unofficial NeoForge port of Alfakynz's Fabric Default Gamemode. When a new world is created, it starts in the game mode chosen in the settings: survival, hardcore, creative or spectator. The same settings screen also sets the starting difficulty. Existing worlds keep their current game mode, so the change only applies to worlds made after it is set.

Settings are provided through Cloth Config API, an optional dependency, which adds a configuration screen for the game mode and difficulty choices. Without Cloth Config API the mod still runs, though its options are not shown on a settings screen. Players add it to their own game, and a server needs no copy. The code is released under the GNU General Public License v3.0 only and is open source, with the source code published alongside the files.

Files are published for NeoForge 1.21.1 only. The latest file is 1.2.0, released on 2026-06-27, which is also the date the project was first published and last updated.

Key features

  1. Default game mode setting

    Choose survival, hardcore, creative or spectator as the mode that every newly created world starts in.

  2. Default difficulty setting

    Set the difficulty that newly created worlds begin with, independent of the game mode choice.

  3. Existing worlds unchanged

    Worlds that already exist keep their game mode, so only new worlds pick up the configured defaults.

  4. Configuration screen

    Options appear on a settings screen when Cloth Config API is installed, so the defaults can be set in one place.

Compatibility

Latest build for each game version and loader.

1.21.11.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Optional 1

Cloth Config APIConfiguration Library for Minecraft Mods
Optional

Use cases

Who it’s for: Single-player players who create many worlds and want a fixed starting game mode and difficulty, and players who run NeoForge 1.21.1 and want the same default on each new world.

How it compares

Full comparison

PlayerDeathPlus is a server-side only NeoForge mod for 1.21.1 – 1.21.4, open source under the MIT License, and it deals with player death rather than world defaults. Plan is a server-side only NeoForge mod under the MIT License for 1.21.1 – 1.21.11, and it is not open source. GamemodeOverhaul covers Fabric, Forge and NeoForge for 1.18.2 – 26.1.2, and it works on either side, with neither side required, and it is open source under the GNU Lesser General Public License v3.0 only.

ModLoadersGame versionsEnvironmentUpdated
Default Gamemode for NeoForgeNeoForge1.21.1Client-side only2026-06-27
PlayerDeathPlusNeoForge1.21.1 – 1.21.4Server-side only2024-12-18
PlanNeoForge1.21.1 – 1.21.11Server-side only2026-10-15
GamemodeOverhaulFabric, Forge and NeoForge1.18.2 – 26.1.2Client or server, optional2026-04-22

Questions

Does Default Gamemode for NeoForge need Cloth Config API?

No. Cloth Config API is an optional dependency. It adds the settings screen, but the mod runs without it.

Does the mod change worlds that already exist?

No. Existing worlds keep their current game mode, and the default applies only to worlds created after the setting is changed.

Does the server need Default Gamemode for NeoForge installed?

No. Players add it to their own game, and a server needs no copy.

In the catalog

Default Gamemode for NeoForge is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

More from TakeruDavis

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What the author says

Unofficial port of the original Fabric Default Gamemode by Alfakynz. This mod lets you change the default world gamemode (survival, hardcore, creative, spectator) when creating a new world. It won’t change the gamemode of an existing world!
TakeruDavis, on the Modrinth page

Official listing

Owner
TakeruDavis
Published
2026-06-27
Updated on Modrinth
2026-06-27
Facts verified
2026-10-15

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