Plan
by CyeBeem
Plan gives each player private creative worlds called projects, where a build can be designed, tested and experimented with before real resources are spent.
What it does
A project is a separate creative world owned by one player. It keeps its own inventory, time, day and weather, and it can use a superflat layer preset, Classic, Tunneler's Dream, Redstone Ready, or the server's own type and seed. The owner can invite friends so they can visit, or whitelist them for permanent access, and can choose which gamemode guests receive. Plan fills, locates, clears and adjusts the project's gamemode, time and weather from inside it, and operators can run the same commands when needed.
Projects stay outside the real survival world, and the portal into them does not lead to the real Nether or End. Borders keep shared plots from being wandered into and griefed. Worlds save when they unload, so a project can be left for days and come back exactly as it was. Only projects someone has allowed, or that are running chunk loaders, stay loaded, so many idle projects do not slow the server down.
Plan is installed on a NeoForge server only. Players join without installing anything, and the menu runs on the server, so the mod is not needed on any client. It is published for 1.21.1 – 1.21.11 under the MIT License, which is not open source.
Key features
Private creative worlds
Each project is a separate creative world with its own inventory, time, day and weather, apart from the survival map.
Superflat and terrain options
A project can be superflat or regular terrain, up to the size limit the server sets, and uses a chosen layer preset or seed.
Invites and guest permissions
The owner invites players for one visit or whitelists them permanently, and selects which commands and gamemode guests get.
One-click teleport and restore
Anyone with access can teleport to a project with one click, and finishing a build returns the player to the exact spot and inventory they held before.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Dimension Teleport is server-side only, runs on Forge and NeoForge and is published for 1.17.1 – 26.3 under All rights reserved; it is not open source. Default Gamemode for NeoForge is a client-side only option for NeoForge 1.21.1, released under the GNU General Public License v3.0 only and open source. ReverseConnect is client-side only, works on Fabric, Forge and NeoForge across 1.12.2 – 26.1.2, and is also under All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Plan | NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2026-10-15 |
| Dimension Teleport | Forge and NeoForge | 1.17.1 – 26.3 | Server-side only | 2026-10-10 |
| Default Gamemode for NeoForge | NeoForge | 1.21.1 | Client-side only | 2026-06-27 |
| ReverseConnect | Fabric, Forge and NeoForge | 1.12.2 – 26.1.2 | Client-side only | 2026-06-13 |
Questions
Does Plan need to be installed on the client?
Which versions of Minecraft does Plan support?
Are projects deleted when no one is using them?
In the catalog
Plan is one of 36,990 Utility mods on ModsFinder, and one of 13,477 Utility mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
More from CyeBeem
Similar mods
What the author says
Private creative build worlds for your survival server. Server-side only: players don't need to install anything. Ever wanted to plan a build before spending real resources on it? Plan gives every player their own creative worlds, called projects, to design, test and experiment in. When they're done, one click puts…
Official listing
- Modrinth page
- modrinth.com/mod/planned
- Owner
- CyeBeem
- Published
- 2026-06-11
- Updated on Modrinth
- 2026-10-15
- Facts verified
- 2026-10-15
