Death Price
by zencryzz
Death Price is a Fabric mod for 1.21.11 that makes each death cost a player a permanent point of maximum health, and it also works on Paper servers.
What it does
Each time a player dies, that player's maximum health drops by one heart, which is two health points, and the loss is permanent. Health reduction stops at a minimum of one heart, so a player cannot be pushed into an instant death loop. After respawning, the player receives ten seconds of Nausea, Slowness and Weakness. A player can recover lost health by crafting a Heart Elixir from four Gold Ingots and one Honey Bottle; drinking it restores one heart of maximum health, up to a cap of ten hearts.
Death Price is designed for survival servers that want deaths to carry lasting consequences, and it draws on the Lifesteal Hardcore idea of permanently punishing players who die. When a player dies, the server broadcasts a custom death message and plays a Wither spawn sound to every online player. The mod integrates with KeepInventory, and English localization is planned for future updates, while in-game messages and item names are currently available only in Indonesian.
Death Price is client and server, so the server and every player need it. Files exist for Fabric and Paper for 1.21.11 only, and the mod is All rights reserved and not open source.
Key features
Permanent health loss
Each death removes one heart of maximum health, two points, and the reduction is not reversed on respawn.
Minimum health floor
Maximum health never drops below one heart, which stops repeated deaths from ending a player's run instantly.
Heart Elixir recovery
A craftable elixir from gold ingots and a honey bottle raises maximum health by one heart, up to ten hearts.
Global death broadcast
Each death sends a custom message to all online players and plays a Wither spawn sound for them.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners running survival or hardcore worlds who want each death to carry a lasting penalty. Players join with the same mod installed.
How it compares
Hearts as Food is a Fabric mod for 1.21.8 that is client and server and is not open source. Heartcore is server-side only, open source under the MIT License, and covers 1.21 – 1.21.5, so players can join without installing it. Mob Lifesteal is a Fabric mod for 1.21.11 where the server is required and the client is optional, under a custom license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Death Price | Fabric | 1.21.11 | Client and server | 2026-05-31 |
| Hearts as Food | Fabric | 1.21.8 | Client and server | 2026-05-12 |
| Heartcore | Fabric | 1.21 – 1.21.5 | Server-side only | 2025-05-21 |
| Mob Lifesteal | Fabric | 1.21.11 | Server required, client optional | 2026-04-25 |
Questions
Does Death Price need to be installed on the client?
Can Death Price run on Paper servers?
Does Death Price work with KeepInventory?
In the catalog
Death Price is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 19,862 mods support Minecraft 1.21.11.
Similar mods
What the author says
⚠️ PLEASE NOTE: Currently, all in-game messages, item names, and lores are ONLY available in Indonesian. English localization might be added in future updates! ⚠️ Bring ultimate consequences to your server's deaths! Inspired by Lifesteal and Hardcore mechanics, Death Price permanently punishes players who die while…
Official listing
- Modrinth page
- modrinth.com/mod/death-price
- Owner
- zencryzz
- Published
- 2026-05-31
- Updated on Modrinth
- 2026-05-31
- Facts verified
- 2026-10-15
